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8 commits

Author SHA1 Message Date
mc776
1e6913fb5c
sounds: softer bossbrain pain and death. (#1251)
Quiets down the original sounds, delays them a bit, and adds a bunch of explosions, giving the impression of a delay in the sounds reaching the player.

A slightly longer delay on the pain sound would have been enough to address the awfulness of the old method of the Map16 ending, but at this point it doesn't really matter.

I don't know how to get the explosions louder without clipping.
2024-01-06 08:52:56 -08:00
Erick Tenorio
b0b34bb4dc sounds: Updated boss brain sounds
Updated dsbossit.wav, dsbospn.wav, and dsbosdth.wav sounds
2021-08-05 22:13:44 -05:00
guynamederick
b607a2a48f sounds: New boss brain sounds
Updated dsbosdth.wav, dsbospn.wav, and dsbossit.wav files
2021-06-09 13:08:46 -05:00
Elon Satoshi
f7788001fa DSBOSPN and DSBOSDTH changed to 22050hz 2017-07-25 14:47:50 -05:00
Elon Satoshi
7b9d24e841 Elon Satoshi's DSBOSPN and DSBOSDTH sounds 2017-07-25 13:44:37 -05:00
Mike Swanson
1b766167ff de-symlinkify: catoptromancy 2015-12-17 00:24:57 -08:00
Catoptromancy
a8bb73e638 sounds: replace dsbosdth with one based on an attic resource
This one is based on attic/edd/sounds/dsposact.wav
2015-07-01 20:42:16 -07:00
Simon Howard
36658bee0e Import other stuff. 2006-05-09 16:20:42 +00:00