Commit graph

1205 commits

Author SHA1 Message Date
Nick Zatkovich
b3e2c0cf34 Simplified Map30
per #35:
Simplified Map30 so that the start contains all weapons and items and
transports the player directly to the boss room.
2015-11-29 15:36:01 -08:00
Nick Zatkovich
225c348eb3 Fix: C2M2 Issues #60
Fixed missing sector tag on monster pen teleporter, able to kill every
monster now.
Added hidden door to teleporter, moved secret tag off teleporter to
ajoining sector, fixed teleporter to teleport to hidden room.
2015-11-28 19:34:50 -08:00
Nick Zatkovich
0ec617cb9c Fixing missing yellow skullkey
Fixes issue #150. key in blue skullkey room was accidentally set to blue
skullkey, resulting in two blue skullkeys.
2015-11-28 16:34:52 -08:00
Mike Swanson
d4d38e3f5b musics: replace old map02 and map04 music with Mogul's tracks
Just removing some sound-alikes compared to Doom II
2015-11-03 05:56:24 -08:00
Jeremy Emerson
e3e9731082 musics: two new tracks, presently unused 2015-10-22 06:18:48 -07:00
Mike Swanson
646238e256 Revert "sprites: new reptillian powerups"
These were poorly received by the community.

This reverts commit 2015-08-17T22:08:37Z!mazhades@yahoo.com
2015-09-29 05:17:53 -07:00
Sodaholic
1a8de50540 sprites/elec: improve the tech column and make it single-rotation 2015-09-29 05:14:15 -07:00
Maz Hades
cd0b233c18 smita0: add some roots 2015-09-29 04:58:21 -07:00
Roth Smith
c680fa6325 sprites: updated polaric energy cannon 2015-09-18 16:46:09 -07:00
Eric Ou
e06a2ed344 sprites: new SKAG 2015-09-18 16:36:16 -07:00
Eric Ou
504633c25a sprites: New double-barrel shotgun 2015-09-18 16:26:57 -07:00
Reinaldo
5981359180 sprites/keen: revise the explosion frames so the jar is destroyed 2015-09-18 16:05:24 -07:00
Maz Hades
c7b5bacdbb col5: Make the column a little bit more lifeless 2015-09-18 15:56:32 -07:00
jewellds
3752d45cf8 patches: New wall03_3, Improved shading on door2_1 and door2_5 2015-09-18 20:59:48 +01:00
Jeremy Emerson
f3df9ea235 musics: revise the last track, fixes playback in ZDoom 2015-09-02 18:03:27 -07:00
Protox
984e6073b9 levels: new c2m1 2015-08-27 12:39:21 -07:00
Jeremy Emerson
9221bf6cf0 musics: new track, assign to c3m9 2015-08-25 10:20:27 -07:00
Catoptromancy
a4e1779aa6 map24: make the secret better discoverable; fixes #17 2015-08-25 10:16:07 -07:00
Mike Swanson
fde457d4d8 COMPILING: Unofficial DeuTex has a new unofficial home! 2015-08-21 05:41:56 -07:00
Catoptromancy
2e9d764907 c1m7: change door texture, move switch, add armor to skill 2 2015-08-19 19:22:24 -07:00
Catoptromancy
bdadc3f67f map08: lower the bars so you can't crouch under them in ZDoom 2015-08-19 18:58:48 -07:00
Catoptromancy
33b0bf21f1 map29: block baron on lift, move entire building 8 units closer to tp 2015-08-19 18:49:44 -07:00
Mike Swanson
7bd4940bdd lumps: show off Acquainted With Grief for demo3_p1
A fairly short unskilled demo played with keyboard-only.  Although the
map doesn't actually fully work in vanilla, I got killed before
problems would actually arise by playing it back in vanilla.
2015-08-19 18:46:44 -07:00
Mike Swanson
b8c678b267 ignore the entire /wads directory 2015-08-19 18:46:26 -07:00
Catoptromancy
915e52585d c3m9: Add pillars at the hidden door of the fleshy room
Makes it not frustrating to find the exit.
2015-08-17 15:18:56 -07:00
Maz Hades
5346a1a55b sprites: new reptillian powerups 2015-08-17 15:08:37 -07:00
Maz Hades
06dcc93e3d cbraa0: new reptillian candelbara sprite 2015-08-17 14:56:53 -07:00
Maz Hades
dde6d44bc9 shota0: tweaked shotgun pickup 2015-08-17 14:48:59 -07:00
Catoptromancy
5ee6445771 c4m8: add an invulnerability secret to the beginning 2015-08-16 16:33:06 -07:00
Sodaholic
fa75a24657 sprites: Replace the shotgun idle frame 2015-08-14 20:25:18 -07:00
Mike Swanson
676d73f97f CREDITS: Add Soda's email address 2015-08-14 20:24:39 -07:00
GreenLunar
14b4bdd0e2 Add Hebrew translation of freedoom2.desktop 2015-08-13 18:09:59 +03:00
GreenLunar
f335c23d72 Add Hebrew translation of freedoom1.desktop 2015-08-13 18:07:33 +03:00
GreenLunar
3a92226b31 Add Hebrew translation of freedm.desktop 2015-08-13 18:04:03 +03:00
Mike Swanson
ceb23e93f3 sounds/dspdiehi: Use the Wilhelm scream
Pretty famous movie sound effect, kind of hilarious to hear it.  Using
it on one of the less common sound effects to be heard -- the player
needs to die obtaining -50% health or less while not being gibbed.

The sound effect is in the public domain:
https://archive.org/details/WilhelmScreamSample

Some background info on the effect:
https://en.wikipedia.org/wiki/Wilhelm_scream
2015-08-09 22:07:29 -07:00
Maz Hades
d30a9615ce sprites: new minigun and shotgun pickups based on Soda's new versions 2015-08-03 19:47:19 -07:00
Adrian Cabrera
8adcfed6d8 sprites: replacement for the all-seeing eye 2015-08-03 09:48:50 -07:00
Adrian Cabrera
738ae8e502 sprites: easier to see shotgun ammo 2015-08-03 09:37:51 -07:00
Eric Ou
c48c5b9f04 sprites: new cube spawner 2015-08-03 09:32:55 -07:00
Maz Hades
16e4aa5c3e sprites: new angle grinder pickup 2015-08-03 09:20:29 -07:00
Maz Hades
1396948480 sprites: new keen sprites 2015-08-03 09:20:29 -07:00
Mike Swanson
cfaacdf550 CREDITS: Add web and email addresses for Maz Hades 2015-08-03 09:20:18 -07:00
Mike Swanson
455df55c2b musics: Assign Mogul's latest track to MAP21 and C3M8 2015-07-26 14:40:35 -07:00
Jeremy Emerson
a9f5bc3945 musics: new track 2015-07-26 13:46:54 -07:00
Micah Petersen
8c3e0b4bc6 map23: Clean up and make the level a bit shorter and better 2015-07-25 08:40:31 -07:00
Mike Swanson
010662bad5 README: Tell where to place the *.wad 2015-07-24 21:36:42 -07:00
Mike Swanson
36ce1e7223 map03: Mark the yellow-key switch with the indicator things 2015-07-24 18:17:45 -07:00
Jeremy Emerson
57c3b1782e musics: fix track 3 so ZDoom plays it back 2015-07-24 01:39:50 -07:00
Adrian Cabrera
3165c4a485 suita0: new version that doesn't appear sunk into the ground 2015-07-23 18:14:31 -07:00
Mike Swanson
2dc3ec7cc0 buildcfg: sink SUITA0 a bit so it doesn't appear floating as much 2015-07-23 16:25:27 -07:00