Commit graph

1666 commits

Author SHA1 Message Date
Mike Swanson
bb60a3fb66 Bump version to 0.11.1 2017-02-21 18:45:27 -08:00
Mike Swanson
71cd9de1e9 c1m7: Remove sector, and the worm in it, that never opens up. 2017-02-21 18:43:20 -08:00
Mike Swanson
e628c45a0d lumps: New demo2_p2 and demo4_p1.
Map changes since v0.11 have desynced these.  I recorded demo2_p2
keyboard-only, so the gameplay is extra bad.  On demo4_p1, I used
a mouse, so it is a little more skillful.
2017-02-21 18:43:19 -08:00
Kevin Caccamo
f68961dccd patches: new DORED
This one is based on rock 4.png from this texture pack: http://opengameart.org/content/wall-grass-rock-stone-wood-and-dirt-480
2017-02-21 18:43:19 -08:00
Alexandre-Xavier Labonté-Lamoureux
a4174778b8 c2m8: Remove a Boom right-scrolling wall, vanilla only supports left. 2017-02-21 18:43:19 -08:00
Jayextee
f192be63f0 c3m1: New level to replace the old. 2017-02-21 18:43:18 -08:00
Mike Swanson
a7c11d199e CREDITS: Add Heng. 2017-02-21 18:43:18 -08:00
Heng
c1272b9c37 sprites: different version of pestmeister blood frames 2017-02-21 18:43:18 -08:00
Mike Swanson
4e4b92d3b6 patches: New disaster texture.
Don’t want to use the old Freedoom font, and I think something
that appears handwritten and haphazardly is more appropriate.
2017-02-21 18:43:18 -08:00
Ayub Ahmed
c5a99931f8 patches: New TNT patches. 2017-02-21 18:43:17 -08:00
Ayub Ahmed
e66dad9457 musics: New music to replace Dave3D tracks.
CREDITS:
c1m2: KevinHEZ
c2m3: KevinHEZ
map03: bytebeats
map12: Blastfrog
map25: themistercat
map26: Rakohus
map27: KevinHEZ
2017-02-21 18:43:17 -08:00
Heng
5282d5c8d2 bos2 and boss sprites based on raymoohawks pestmeister 2017-02-21 18:43:16 -08:00
Mike Swanson
d7c04bbf3e c1m1: Move a tree!
I got stuck between a tree and a rock.  Fun.
2017-02-21 18:43:16 -08:00
Mike Swanson
ffb830c398 Makefile: Simply install rules.
We don’t need to use install to create directories separately.
The command can create them and install files at the same time.
2017-02-21 18:43:16 -08:00
Kevin Caccamo
04ccdb8f3c patches: new TNT/Plutonia textures.
The textures are based on these images:
DOPUNK4 and MUD: IMGP5011.JPG from tex-res-stone-and-moss.zip in this pack: http://opengameart.org/content/free-texture-resource-pack-moss-rock-patterns-and-misc
DOGLDIR and DOKGRIR: https://www.flickr.com/photos/39422575@N02/30473306225/
2017-02-21 18:43:15 -08:00
raymoohawk
0be47a4d3a Credits: Mazmon
Removed website from credits, as requested by contributor mazmon
2017-02-21 18:43:15 -08:00
Mike Swanson
d74681d867 lumps/genmidi: Rename README to *.adoc 2017-02-21 18:43:15 -08:00
Mike Swanson
ce0294a70c dm10: Fix exit switch x-offset. 2017-02-21 18:43:15 -08:00
Mike Swanson
fde9cbfdac lumps: Remove c_end and c_start
These were special marker lumps for Boom colormaps, which were
removed in 2017-02-19T21:14:28Z!mikeonthecomputer@gmail.com
2017-02-21 18:43:15 -08:00
Mike Swanson
8e38a703aa dist: Remove boom, zdoom, prboom. Add crispy-doom.
‘boom’ and ‘doom’ represent Debian-style links for the alternatives
system to set up preferred ports.  Now that we no longer require
Boom compatibility, it should be safe to remove the former. This
should only be an issue if chocolate-doom -> doom, and tries to play
one of the maps that aren’t vanilla-compatible yet.

zdoom and prboom are dead ports, superceded by gzdoom and prboom-plus.
I hope their removals aren’t controversial.  If it adversally affects
anybody: setup the ~/.doomport symlink to point to them.

Finally, crispy-doom.  Odamex is still preferred before it because of
its simpler multiplayer capabilities, otherwise Crispy would have been
a winner (imo).  It has a close relationship to Chocolate Doom, but I’m
leaving that last because of the non-vanilla compatibility of Freedoom.
Chocolate Doom is a last effort to run something.
2017-02-21 18:43:14 -08:00
Mike Swanson
146cd90d9d sprites: Recolor armor bonuses from red to green.
These were way too easy to confuse with health pickups when red.
2017-02-21 18:43:14 -08:00
Mike Swanson
7282f2e5fe Makefile: Make sure all built files are removed in make clean. 2017-02-21 18:43:14 -08:00
Mike Swanson
63b72dbd63 Remove Boom special colormaps.
We’re not a Boom IWAD anymore, we can get rid of these.
2017-02-21 18:43:14 -08:00
Mike Swanson
7c3d101327 Include *.txt and DOS-format COPYING and CREDITS files in zips.
This makes it far easier to open the files correctly in Windows
Notepad.
2017-02-21 18:43:14 -08:00
Mike Swanson
9c13e2fb37 COPYING: Move to *.adoc so GitHub pretty-prints it. 2017-02-21 18:43:13 -08:00
Catoptromancy
bfad785a96 map06: Fix a visplane overflow. 2017-02-19 11:00:36 -08:00
Catoptromancy
2d21fa5873 c2m2: Fix monster spawners and tutti frutti texture in a secret. 2017-02-19 11:00:03 -08:00
Ayub Ahmed
435c6b4978 musics: Several new tracks and rearrangements.
* MAP03: Use DM17's music.
* MAP22: By Picklehammer.
* DM06: Use MAP03's old music.
* DM17: By Viscious.
* DM31: By KevinHEZ.
* DM32: By Themistercat.
2017-02-19 10:56:12 -08:00
Ayub Ahmed
2cc7a36fa8 dehacked: Story revisions, level name changes, serpentipede name consistency.
Fixes #377
2017-02-19 10:53:20 -08:00
Ayub Ahmed
e75631a273 CREDITS: Credit gentlepoke, and add email for Mithran. 2017-02-19 10:48:55 -08:00
Ayub Ahmed
1d2c3aa28c dehacked: Add DM31 and DM32 names. 2017-02-19 10:48:23 -08:00
Mike Swanson
1adfc2d576 RIP widescreen status bar support.
Causes conflicts with ZDoom mods that try to define their own HUDs,
at least three on IRC were reported as being basically totally broken
with Freedoom 0.11.  While it was a good attempt at adding an
enhancement to Freedoom under ZDoom, we cannot afford to break mod
compatibility.
2017-02-17 14:54:19 -08:00
Ayub Ahmed
f6727eeb8a dehacked: Remove spurious \n\n\, repairing the end of C6TEXT. 2017-02-16 10:45:47 -08:00
Mike Swanson
16da587294 Bump version to 0.11 2017-02-15 19:53:21 -08:00
Ayub Ahmed
00f399950f CREDITS: Add missing emails and websites. 2017-02-15 18:32:27 -08:00
Mike Swanson
5da8e2183e graphics/starms: Try to hide shadow behind the numbers.
Just darkening the fields.  As described in issue #356, vanilla-like
engines produce an odd graphical artifact behind the status bar
numbers.  Even Doom shows small glitchiness masked by the texture.

Should be less obstrusive now.
2017-02-15 17:09:46 -08:00
Mike Swanson
cc9d5f9bdc Makefile: Remove silly comment.
This was demonstrating an intent to make the Makefile more
dynamic with regard to IWAD targets and installation targets.
When/if the time comes that Freedoom changes what IWADs it builds,
we can just simply edit this section too.
2017-02-15 17:08:13 -08:00
Catoptromancy
37439e68ad map11: Make limit-removing compatible. 2017-02-15 16:58:00 -08:00
Blastfrog
985090b8ee graphics: update status bar for widescreen
Closes #371
2017-02-15 16:51:43 -08:00
Mike Swanson
8835afef5f Copyright date bump and apply SPDX tags.
The tags are shorthand for the license of each file and avoid
copying the full license text into each one (and avoids having
to manually update the dates in each one...).
2017-02-15 16:41:53 -08:00
Catoptromancy
d3dc489400 c4m7: Fixed leaky seg. 2017-02-15 14:04:37 -08:00
Catoptromancy
03fee7a57e c1m2: Fix tutti frutti, fixed monsters shooting through glass. 2017-02-15 14:03:37 -08:00
Ayub Ahmed
6e305548f2 dehacked: Update par times for levels. 2017-02-15 02:07:09 -08:00
Mike Swanson
3b72a61d1a dehacked: Slightly clean up transition texts. 2017-02-15 02:04:35 -08:00
Catoptromancy
3e3e21e87b C2M8: Remove Tutti Frutti 2017-02-14 20:32:00 -08:00
Catoptromancy
ea03d3af74 lumps: New demos.
Phase 1:
DEMO1 - C1M6 Co-op with Cato, Chungy, Xindage, RestlessRodent
DEMO2 - C3M6 Single-player by Hypnotoad
DEMO3 - C4M3 Deathmatch with Chungy, Cato, Blastfrog
DEMO4 - C2M2 Single-player by Voros

Phase 2:
DEMO1 - MAP10 Single-player by Voros
DEMO2 - MAP06 Co-op with Chungy, Cato, Blastfrog, Hypnotoad
DEMO3 - MAP22 Deathmatch with Cato, Chungy, Blastfrog, Hypnotoad
DEMO4 - MAP09 Single-player by Hypnotoad
2017-02-14 20:25:35 -08:00
Catoptromancy
495b0bbaa3 c1m5: Full vanillafication. 2017-02-14 19:58:43 -08:00
Ayub Ahmed
10e27b460b musics: New c1m7 and map22 tracks. 2017-02-12 21:27:03 -08:00
Mike Swanson
8352afe310 Change Protox's name to Xindage 2017-02-12 10:08:06 -08:00
Xindage
df2bf4fcb8 c2m3: New version. 2017-02-12 10:06:19 -08:00