Commit graph

1835 commits

Author SHA1 Message Date
Nick Zatkovich
cac04c1271 textgen: cleanup
Make the classes self-contained
Make the functions re-entrant
2017-07-31 01:19:53 -07:00
Nick Zatkovich
b00f9516e3 rotate.py: fix for PILLOW 3.1.x 2017-07-31 00:42:57 -07:00
Nick Zatkovich
4186211e3f config.py: fix kerning table
duplicate entries in the kerning table caused non-deterministic 
text graphics to be generated
2017-07-31 00:29:06 -07:00
Nick Zatkovich
648f6aebe9 textgen: alpha_composite instead of paste
pasting with kerning cut off some of the letters
2017-07-31 00:13:20 -07:00
Nick Zatkovich
dfde6e8793 create_captions.py: use default font 2017-07-30 23:32:11 -07:00
Nick Zatkovich
215b7c644e BUILD: remove the last of the imagemagick stuff
The only remaining thing depending on imagemagick are the dist scripts
2017-07-30 23:26:52 -07:00
Nick Zatkovich
6724ef5aba BUILD: switch to use pillow instead
create_caption still relies on ImageMagick
2017-07-30 18:58:54 -07:00
Nick Zatkovich
d3038fad30 BUILD: remove background color from textgen
remove the background color when generating the text, 
then remove the extraneous deutex arguments
2017-07-30 14:08:17 -07:00
Nick Zatkovich
617a15354f sounds: new dsbospit
Used public domain sound here: https://freesound.org/people/Julien%20Matthey/sounds/105016/
Added Phase distortion and echo
2017-07-27 03:59:04 -07:00
NickZ
fd00ca2fa3 Merge pull request #463 from ElonSatoshi/dsbos-sounds
Improved DSBOSSIT that sounds more similar to the other sounds I made
2017-07-25 15:16:59 -07:00
Elon Satoshi
f49c6070de Full set of DSBOSPN, DSBOSDTH, and DSBOSSIT 2017-07-25 16:46:03 -05:00
NickZ
9ba4d3c4fd Merge pull request #462 from ElonSatoshi/dsbos-sounds
Elon Satoshi's DSBOSPN and DSBOSDTH sounds
2017-07-25 13:24:03 -07:00
Elon Satoshi
f7788001fa DSBOSPN and DSBOSDTH changed to 22050hz 2017-07-25 14:47:50 -05:00
Elon Satoshi
7b9d24e841 Elon Satoshi's DSBOSPN and DSBOSDTH sounds 2017-07-25 13:44:37 -05:00
Nick Zatkovich
f96bafda73 patches: new sky3
original by Eradrop, modified by me to make the mountains red
2017-07-23 19:12:37 -07:00
Nick Zatkovich
f6ecf40698 patches: Eradrop's new rsky1 2017-07-23 05:13:05 -07:00
NickZ
e3fb3130d9 Merge pull request #456 from Voros2/map01m
musics: map01.mid
2017-07-23 04:48:39 -07:00
NickZ
ae246fa0b4 Merge pull request #459 from NickZ/C4M2_FIX
C4M2 fixes
2017-07-22 19:43:56 -07:00
Nick Zatkovich
e0937304eb C4M2 fixes
Fixed pain sectors 192 and 185.
Fixes #451
2017-07-22 19:43:26 -07:00
Mike Swanson
4e254aeea4 README: Switch recommending Odamex to GZDoom.
The port is now free software and is far more capable than any others
for what players will likely want.
2017-07-21 16:40:20 -07:00
NickZ
badbd11801 Update .gitignore to help out our Mac users. 2017-07-21 16:07:51 -07:00
NickZ
f816f33bd6 Merge pull request #457 from NickZ/DSBOSSIT_NEW
sounds: Elon_Satoshi's dsbossit
2017-07-21 13:04:19 -07:00
Nick Zatkovich
e7d46a70e7 sounds: Elon_Satoshi's dsbossit 2017-07-21 13:02:11 -07:00
Ayub Ahmed
1464d69c96 musics: map01.mid
This was originally in c2m5, but the author requested if it could be 
moved elsewhere.
2017-07-20 09:12:32 +06:00
Mike Swanson
9c6c681276 Burn all GIFs: Convert everything to PNGs.
DeuTex 5 now supports these, and we can use real transparency indexes
in the files too, so no more ugly cyan background!
2017-07-18 22:26:52 -07:00
Mike Swanson
96ca8bf67b Deemphasize Final Doom compatibility.
Given that there are a handful of animations that are fundamentally
incompatible between Doom II and Final Doom, and we have decided that
the correct thing to do is to prefer Doom II compatibility.
Additionally, there are only maybe a half dozen Final Doom mods around
and they pretty much all focus on being unofficial sequels.  We won’t
remove nor continue to improve the existing TNT/Plutonia-specific
resources, let’s just make it a little less of an issue when those
mods are broken (assuming it’s due to the Doom II conflicts...).
2017-07-18 21:07:15 -07:00
Mike Swanson
9d1e4eaefa Bump version to 0.11.3 2017-07-18 16:38:45 -07:00
NickZ
b861a1d4b1 Merge pull request #454 from Voros2/sgoff
Reverting back to old SG offsets
2017-07-17 07:12:53 -07:00
Ayub Ahmed
4bd0936924 Reverting back to old SG offsets
Deutex 5.0 can now handle sprites larger than 128 pixels in height.
Bringing the original shotgun offsets back.
2017-07-17 20:08:24 +06:00
Mike Swanson
7dfc0ae15c musics: Rename *.mus to *.mid 2017-07-17 06:29:08 -07:00
Mike Swanson
7776b2f122 COMPILING: Clean up language related to DeuTex 5 requirement. 2017-07-17 06:08:34 -07:00
Mike Swanson
9d68261902 Merge branch 'vile-redo' of gh:NickZ/freedoom 2017-07-17 05:54:27 -07:00
NickZ
6770d42207 Update language in Compiling.adoc 2017-07-17 05:52:04 -07:00
Nick Zatkovich
0bc6c96f47 Update build docs to reflect Deutex 5.0 requirement. 2017-07-17 05:41:04 -07:00
Ayub Ahmed
12a5e1b251 Include Bradley Lavigne 2017-07-17 18:40:44 +06:00
Ayub Ahmed
7aa680ea05 New music and rearrangements
DM03, C2M5, MAP25, MAP26 -> Mogul
MAP01 -> Blueworrior
DM10, MAP12 -> Bradley Lavigne
C1M2 -> themistercat
2017-07-17 18:26:24 +06:00
Nick Zatkovich
163fa96713 Fix makefile for deutex 5.0
-fullsnd is no longer a valid option
2017-07-17 05:08:37 -07:00
Nick Zatkovich
b66ab3d298 fix wadinfo-builder to reflect new vile names 2017-07-17 01:06:17 -07:00
Nick Zatkovich
9465d617f2 rename file spries 2017-07-17 01:00:59 -07:00
Mike Swanson
9790e647bc Merge branch 'c1m7_several_fixes' of gh:rjy/freedoom 2017-07-16 22:58:31 -07:00
Mike Swanson
c4d1461da4 Merge branch 'pldeth' of gh:Ferk/freedoom 2017-07-16 22:43:13 -07:00
Mike Swanson
a1003c7e63 Merge branch 'ugly_to_beauty' of gh:Talon1024/freedoom 2017-07-16 22:42:10 -07:00
Mike Swanson
87f848d7fa Merge branch 'lava_fix' of gh:Talon1024/freedoom 2017-07-16 22:41:46 -07:00
Kevin Caccamo
555279839f flats: improve RROCK17
I added cracks to the three big round rocks so that the tiling is less
obvious. The new bump map can be found here:
www.ciinet.org/kevin/myimages2/doom/freedoom/textures/Rockdispl3v4.png
2017-07-14 07:42:10 -04:00
Kevin Caccamo
b6ef41cb9c flats: new RROCK20
This one is based on one of the grass textures submitted by YukiHerz:
https://www.doomworld.com/forum/topic/93250-some-textures/
2017-07-14 07:42:10 -04:00
Kevin Caccamo
c3ba79d5fb flats: new RROCK17
I wasn't fully satisfied with the previous one, and I thought it looked
too much like the original RROCK17 from Doom 2.

This one is based on IMGP5009.JPG from tex-res-stone-and-moss.zip from
this texture pack on OpenGameArt:
http://opengameart.org/content/free-texture-resource-pack-moss-rock-patterns-and-misc
as well as this pattern I drew in Blender:
http://www.ciinet.org/kevin/myimages2/doom/freedoom/textures/Rockdispl3.png
2017-07-14 07:42:10 -04:00
Kevin Caccamo
b335ae6486 textures: improve RROCK17, new red rock animation
Improve RROCK17 by adding more colours to it

The new red rock animation is based on this public domain photo from
Flickr: https://flic.kr/p/94VLrb
2017-07-14 07:42:10 -04:00
Kevin Caccamo
9117afc168 flats: new RROCK17
This image is based on IMGP5009.JPG from tex-res-stone-and-moss.zip in
this texture pack on OpenGameArt:
http://opengameart.org/content/free-texture-resource-pack-moss-rock-patterns-and-misc
as well as a rock texture I drew in Blender:
http://www.ciinet.org/kevin/myimages2/doom/freedoom/textures/Rockdispl2.png
2017-07-14 07:42:10 -04:00
Kevin Caccamo
9dae75a8fb patches: new WALL63_2
WALL63_2 is based on this public domain photo from Flickr:
https://flic.kr/p/94VLrb
I drew the blood stains and green spots myself
2017-07-14 07:42:10 -04:00
Kevin Caccamo
3e61436a6c textures: new replacements for ugly textures
MFLR8_3 is based on IMGP5009.jpg from tex-res-stone-and-moss.zip in
this texture pack on OpenGameArt:
http://opengameart.org/content/free-texture-resource-pack-moss-rock-patterns-and-misc

RW35_1 and RW35_2 are rock textures by Blox and abbuw in the custom
texture thread on ZDoom forums:
https://forum.zdoom.org/viewtopic.php?f=37&t=31139&start=1710#p891735
https://forum.zdoom.org/viewtopic.php?f=37&t=31139&start=1710#p893942
Both users gave permission for said textures to be used in Freedoom.
https://forum.zdoom.org/viewtopic.php?f=37&t=31139&start=1710#p891741
https://forum.zdoom.org/viewtopic.php?f=37&t=31139&start=1710#p891804

WALL63_1 is based on this public domain photo by Sabrinarck on Flickr:
https://flic.kr/p/94VLrb
2017-07-14 07:42:10 -04:00