Commit graph

548 commits

Author SHA1 Message Date
Catoptromancy
d0a832c6a4 graphics: UFD endpics
Added placeholder endpics for E2,E3 and E4. Keeps boom202 from crashing.

Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2009-08-05 14:59:11 -07:00
Catoptromancy
9f560d54fa Fixed music in UFD for boom202
Fixed 3 more musics that were 0 channel that crashed boom202.

Signed-off-by: Catoptromancy <catoptromancy@yahoo.com>
Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2009-08-05 13:41:30 -07:00
Catoptromancy
416cd6ebfc UltFreedoom music is boom202-compatible now
ln'ed a bunch of music to dummy spots. Boom202 hated the dummy mus files.

Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2009-07-30 23:29:21 -07:00
Mike Swanson
bb1a621e8d Makefile: add doc target to make pretty HTML-ized versions of documents
Not adding to the all target of the Makefile (which is the default when
make is invoked without parameters) as it would introduce an artificial
build dependency on asciidoc; instead, "make doc" is to be used when you
know you both want the *.html files and have asciidoc installed.

Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2009-07-30 15:05:56 -07:00
Catoptromancy
678cbd334a levels: Updated E2M4
Now with much less HOM, and a should be 99% finished.

Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2009-07-29 04:05:18 -07:00
Catoptromancy
6f3f4a2aa6 Fixed music in boom202
Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2009-07-29 03:32:16 -07:00
Svante Ekholm
94b3b6a719 levels: updated map10
Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2009-07-28 18:21:48 -07:00
Catoptromancy
c958c515b4 levels: new map31 build
Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2009-07-28 12:40:38 -07:00
Svante Ekholm
9bacdf2d5f levels: newer map10 build
Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2009-07-28 12:40:02 -07:00
Catoptromancy
c8cd1bcd45 lumps: New demo1, 2, and 3 lmps for both Doom 2 and Ultimate Doom
Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2009-07-28 12:33:00 -07:00
G. Wessner
7faed82fff sounds: New dscacsit; move old one to dspesit
Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2009-07-28 11:48:31 -07:00
Benjamin Debski
74f80cd684 levels: New map19, replacing the old one
Cato approved of removing his old map in favor of this one.  Also it's
present broken in Boom 2.02, to be fixed later...  before the next
release!

Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2009-07-28 02:48:48 -07:00
Svante Ekholm
3941e0d16e levels: New map10, move old map10 over the map12 slot
Old map12 was a single room with mancs, chaingunners, and an exit, it
was pointless.

Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2009-07-27 19:37:13 -07:00
Delano Cuzucoli
e2c4b01a15 sprites: new hanging body sprites
Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2009-07-25 02:21:51 -07:00
Patrick Kalinauskas
41b1a966dc levels: newer map27 almost done except for difficulty levels
Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2009-07-25 00:39:00 -07:00
Catoptromancy
770735bb5c combined.txt: Fix a switch alignment
Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2009-07-24 21:23:53 -07:00
Catoptromancy
5fabef94ee combined.txt: three tex1 fixes
Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2009-07-20 12:54:09 -07:00
Mike Swanson
71a94f60fa buildcfg: put a Cyberdemon sound into the doom.wad target
Way back when Freedoom only had shareware and Doom II targets, the
Cyberdemon was naturally restricted to Doom II only; now that we have
added an Ultimate Doom target, we should add Cyberdemon resources to
that as well so the game doesn't crash!  :-)

Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2009-07-19 21:57:35 -07:00
Catoptromancy
910ab66198 map24: make it a bit more sane
- Revenant room has 6 less archviles in bfg trap, 2 pain elementals
  added in -skill 4.
- Revenant room has invulnerability available in -skill 3 and -skill 2
- Revenant room's door is much slower, when entering...Normal instead of
  turbo door.
- Revenant room's mechanism for opening doors from inside much
  adjusted. Still has half the puzzle trick, do not need SR-50 speed to
  beat trick now.
- A few tiny and minor thing adjustments I forgot.

Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2009-07-16 14:33:02 -07:00
Patrick Kalinauskas
727da34d1c map05: some fixes
Fixed the lighting clue on two secrets and reduced the damage on some
slime.  Also changed the gun-activated switch that was being complained
about to a simple press the wall switch.

Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2009-07-12 19:24:08 -07:00
Simon Howard
af90fbcaca sprites: Add death frames for lost soul.
Explosion animation is derived from the barrel explosion animation
(bexp*).  The lost soul pain frame (skule) is currently identical
to one of the normal/attack frames (skuld).

Signed-off-by: Simon Howard <fraggle@gmail.com>
Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2009-07-12 14:07:55 -07:00
Catoptromancy
8d6b07a9bb levels: bunches of fixes
map18: needed the easy flag for the teleport sprites at sector 95
       slightly altered easy skill also
map19: needed skill levels adjusted much
map25: got stuck behind blue skull bars, after getting SSG, in
       archvile/teleport area.  Moved wall closer, can't fall behind
map30: Switch on lift after archvile after yellow door can be a trap
       textured lower edge so it doesn't HOM if player leaves lift while
       it's raising.  Also made side of lift a SR lift, so player can
       lower lift to get back on.

Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2009-07-12 01:21:22 -07:00
Mike Swanson
612a48c1ce sounds: remove catoptromancy/dscybsit.wav
This ended up here by mistake.

Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2009-07-12 01:14:42 -07:00
Colin Kelly
dadde14c9c sounds: new dscybsit
Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2009-07-11 21:41:07 -07:00
Catoptromancy
a2128ea2ac sounds: fixed sounds
No more clicks and some other miscellaneous fixes

Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2009-07-11 21:40:13 -07:00
Patrick Kalinauskas
9eed537cf2 map29: Change things and rebuilt nodes
Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2009-07-11 01:47:59 -07:00
Mike Swanson
cb17844809 CREDITS: Add Bank
Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2009-07-11 01:38:43 -07:00
Mike Swanson
bde3396606 CREDITS: Add RottKing
Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2009-07-10 00:43:49 -07:00
Mark McGill-Smith
baaa0cded8 musics: new tracks by TheMisterCat, pending final placement
Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2009-07-09 22:47:54 -07:00
Catoptromancy
06eec22017 e3m2: Add a version with nodes
Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2009-07-07 22:05:06 -07:00
Catoptromancy
1116484a51 sounds: bunch of new sounds
Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2009-07-07 21:10:25 -07:00
Miguel Suarez Gomez
58658b1833 levels: Brand new map28 level.
Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2009-07-03 17:54:01 -07:00
Catoptromancy
e501ed7f20 levels: Brand new e3m2 level.
Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2009-07-03 17:53:03 -07:00
Catoptromancy
fa9f703ca3 map23: Make the level beatable and not a trap
Lower sector 613 so player doesn't get stuck behind it, remove those
teleport barrels near exit teleport, texture the impossible-to-reach
area by the blue key, fix secret SG door by adding DR and tagging.

Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2009-07-03 17:51:26 -07:00
Catoptromancy
d95bda5117 levels: brand new map19, first level to utilize Plutonia textures
Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2009-07-01 00:05:59 -07:00
Catoptromancy
3c4f5a63a7 combined.txt: Alphabetize and label TNT section
Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2009-06-28 18:49:07 -07:00
Mike Swanson
ae5eeaee9d CREDITS: Update for GhostlyDeath
Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2009-06-28 14:07:41 -07:00
GhostlyDeath
acef194eff Musics: New music
Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2009-06-28 14:06:13 -07:00
Catoptromancy
8afc00c0c0 combined.txt: Complete TNT: Evilution support
Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2009-06-27 21:30:18 -07:00
Mike Swanson
7546e2d4d5 patches: Remove placeholder.gif symlink
name is too long for DeuTex and it was never intended to be symlink'd
anyway.

Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2009-06-27 20:22:26 -07:00
Catoptromancy
58cfebe70f patches: rename dogpanl to doglpanl
Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2009-06-27 19:59:35 -07:00
Catoptromancy
4933e1a068 patches: more fixes and a new buildcfg.txt
Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2009-06-27 02:51:15 -07:00
Catoptromancy
38e162ddf8 patches: Fix patches that crash the game
One more to fix later.

Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2009-06-27 02:40:28 -07:00
Catoptromancy
82a2088fd4 patches: All TNT: Evilution patches
Many placeholders, all patches should be proper size and with proper
texture1 and combined.txt should load all tnt.wad PWADs flawlessly.

All material scavenged, cropped, scaled, butchered, copy and pasted
from attic and current repo.

Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2009-06-26 22:11:24 -07:00
Catoptromancy
414033042e map29: fix duplicate player 5 start
Changed a player 5 start to a player 6 start, since it was missing a
player 6 start.

Signed-off-by: RjY <rjy@users.sourceforge.net>
Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2009-06-24 17:29:53 -07:00
RjY
d2dfa43d58 levels: build REJECT lumps for several maps
While it is true that on modern hardware a reject lump rarely offers
significant benefit, it is nonetheless the case that some older engines
will fare badly if the lump is short or missing.

E1M7, E2M4, MAP05, MAP06, MAP07, MAP10, MAP11, MAP14, MAP18, and MAP31
were affected.

Signed-off-by: RjY <rjy@users.sourceforge.net>
Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2009-06-24 13:44:20 -07:00
RjY
f0886eb766 titlepic: update .gitignore
Signed-off-by: RjY <rjy@users.sourceforge.net>
Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2009-06-24 13:44:20 -07:00
Catoptromancy
1a0f9cdb0b e1m7: fix player starts
It had two Player 3 starts and no Player 4 start.  Corrected to have
all co-op starts now.

Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2009-06-23 21:47:29 -07:00
Catoptromancy
7a1ce50018 map18: switch in outhouse is now a slow remote door
Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2009-06-23 21:31:44 -07:00
Mike Swanson
1c34d4c32b titlepic: Make the ultimate target have its own title
Right now it's called "Ultimate Freedoom"; a more original name should
be given later down the line.

Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2009-06-23 19:59:46 -07:00