freedoom/levels/jond
Nick Zatkovich 34ff9ce839 C1M1: Removed "collapsing wall"
The "collapsing wall" effect in the first hallway in the game was poorly
done. It just fell instantly with no sound effects or animation, and
just ended up looking like a visual anomaly. Not something you want to
show the player on their first impression, so I took it out.
2015-11-30 12:34:04 -08:00
..
c1m1.wad C1M1: Removed "collapsing wall" 2015-11-30 12:34:04 -08:00
c1m1_updated.txt levels: rename e*.wad to c*.wad in Phase 1 2014-10-13 21:59:57 -07:00
map14.wad map14: Captain Planet, he's our hero 2015-07-22 15:32:39 -07:00
map14_fix.txt levels: move map14 to its proper location, again 2014-10-02 12:45:37 -07:00