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.. | ||
COPYING | ||
Makefile | ||
playpal-base.lmp | ||
playpal.py | ||
README |
This directory contains the palette generation script. The output of the script is the PLAYPAL lump. The Doom engine operates in a palettized screen mode where only 256 different colors can be shown on screen at a given time. By applying alternate palettes, special effects can be generated (eg. the red tint when taking damage, or the green tint when wearing the radsuit). More information can be found on the Doom wiki: <http://doomwiki.org/wiki/PLAYPAL> The input for the script is playpal-base.lmp which contains the default palette seen during normal gameplay. The script translates this palette into the various other forms which are shown in different situations.