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-MAP01: Moved line 949 away from secret door so the player can open it in deathmatch if they spawn where the plasma rifle is. -MAP04: Adjusted lighting for outdoor area, fixed VPO when all doors are opened from west side of map. Many texture changes, replaced marble area with new techbase areas that are easier to navigate. Make level more straightforward by having the last door require a key. Changed spiders to pain bringers as it I think the latter is more appropriate to introduce here. Difficulty tweaks on all skills. -MAP09: Texture changes in several areas, added monster corpses with pools of blood. Sector merge cleanup at the crate room. Fixed potential softlock issue at crate room by making the switch to lower the bars repeatable. Adjust lighting and minor difficulty tweaks. -MAP10: Removed many trees, make movement easier and also open up some areas. Add bonus items and multiplayer only weapons. Rearrange deathmatch spawns. Adjust difficulty for all skills.
123 KiB
123 KiB