fix many warnings (hope everything will work)

This commit is contained in:
Ondřej Novák 2025-01-27 11:26:51 +01:00
parent cddb569580
commit 858c4384e8
57 changed files with 911 additions and 807 deletions

View file

@ -14,7 +14,7 @@ extern "C" {
typedef void (*TaskerFunctionName)(va_list);
//void tasker(EVENT_MSG *msg,void **data);
//int create_task();
//int create_task(void);
///start new task
/**
* @param stack stack size - ignored by some platforms
@ -29,7 +29,7 @@ int add_task(int stack,TaskerFunctionName fcname,...);
///terminate task
/**
* request to terminate given task. The task can check this flag by
* task_quitmsg()
* task_quitmsg(void)
*/
void term_task(int id_num);
@ -52,13 +52,13 @@ void task_sleep_for(unsigned int time_ms);
*/
EVENT_MSG *task_wait_event(int32_t event_number);
///returns count of tasks
int q_any_task();
int q_any_task(void);
///returns 1 if terminate is requested
char task_quitmsg();
char task_quitmsg(void);
//char task_quitmsg_by_id(int id);
char q_is_mastertask();
char q_is_mastertask(void);
///returns id of current task
int q_current_task();
int q_current_task(void);
#ifdef __cplusplus

View file

@ -1,2 +1,2 @@
#include <string.h>
#include <malloc.h>
#include <malloc.h>

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@ -25,17 +25,17 @@ uint32_t _bios_keybrd(int mode);
#define RGB888(r,g,b) ((unsigned short)((((r)<<8)&0xF800) | (((g)<<3) & 0x7C0) | ((b)>>3)))
#define RGB555(r,g,b) ((unsigned short)(((r)<<11) | ((g)<<6) | (b)))
#pragma warning (disable : 4244 4761 4133)
void *map_file_to_memory(const char *name, size_t *sz);
void unmap_file(void *ptr, size_t sz);
void ShareCPU();
void ShareCPU(void);
void SetWheelMapping(char up, char down);
char get_control_key_state();
char get_shift_key_state();
char get_control_key_state(void);
char get_shift_key_state(void);
void display_error(const char *text);
int stricmp(const char *a, const char *b);
@ -44,7 +44,7 @@ int stricmp(const char *a, const char *b);
void strupr(char *c);
const char * int2ascii(int i, char *c, int radix);
uint32_t get_game_tick_count();
uint32_t get_game_tick_count(void);
void sleep_ms(uint32_t);
#ifdef __cplusplus

View file

@ -7,15 +7,15 @@
extern "C" {
#endif
uint16_t *GetScreenAdr();
uint16_t *GetBuffer2nd();
int32_t GetScreenPitch();
int32_t GetBuffer2ndPitch();
int32_t GetScreenSizeBytes();
uint16_t *GetScreenAdr(void);
uint16_t *GetBuffer2nd(void);
int32_t GetScreenPitch(void);
int32_t GetBuffer2ndPitch(void);
int32_t GetScreenSizeBytes(void);
void RedirectScreen(uint16_t *newaddr);
void RestoreScreen();
void RedirectScreenBufferSecond();
void RestoreScreen(void);
void RedirectScreenBufferSecond(void);
//inicializuje a otevira rezim 640x480x16b v DX - otevre okno, pripravi vse pro beh hry
@ -23,7 +23,7 @@ void RedirectScreenBufferSecond();
char DXInit64(char inwindow,int zoom,int monitor, int refresh);
//uzavre rezim grafiky
void DXCloseMode();
void DXCloseMode(void);
//void DXCopyRects32(unsigned short x,unsigned short y,unsigned short xs,unsigned short ys);
void DXCopyRects64(unsigned short x,unsigned short y,unsigned short xs,unsigned short ys);
@ -44,8 +44,8 @@ void setvesa_displaystart(int x,int y);
void DxSetInitResolution(int x, int y);
int DxGetResX();
int DxGetResY();
int DxGetResX(void);
int DxGetResY(void);
void DXMouseTransform(unsigned short *x, unsigned short *y);

View file

@ -147,8 +147,6 @@ void SDLContext::pool_events() {
ms_event.x = (int16_t)(640*normalizedX);
ms_event.y = (int16_t)(480*normalizedY);
} else if (e.type == SDL_MOUSEBUTTONDOWN || e.type == SDL_MOUSEBUTTONUP) {
int mouseX = e.button.x;
int mouseY = e.button.y;
int button = e.button.button;
int up = e.type == SDL_MOUSEBUTTONUP?1:0;
ms_event.event = 1;