add steam and achivements, improve console

This commit is contained in:
Ondrej Novak 2025-04-15 09:49:43 +02:00
parent 9bfb0f1d5d
commit f49a7490c1
13 changed files with 360 additions and 258 deletions

View file

@ -1,5 +1,6 @@
#include <libs/bgraph.h>
#include <libs/event.h>
#include <platform/achievements.h>
#include "globals.h"
#include <ctype.h>
@ -106,209 +107,6 @@ void spell_group_invis()
}
#if 0
static void advence_player(int player,int level,char auto_advance)
{
THUMAN *h;
float mh,mv;
if (level<2) return;
h=postavy+player;
mh=(float)human_selected->jidlo/MAX_HLAD(human_selected);
mv=(float)human_selected->voda/MAX_ZIZEN(human_selected);
human_selected=h;
h->exp=level_map[level-2];
check_player_new_level(h);
if (auto_advance)
{
int vlssuma=h->vlastnosti[VLS_SILA]+
h->vlastnosti[VLS_OBRAT]+
h->vlastnosti[VLS_POHYB]+
h->vlastnosti[VLS_SMAGIE];
int b,i;
for(i=0;i<4;i++)
{
b=h->vlastnosti[i]*h->bonus/vlssuma;
h->bonus-=b;vlssuma-=h->vlastnosti[i];
while (b--) advance_vls(i);
}
prepocitat_postavu(human_selected);
}
human_selected->jidlo=(int)(mh*MAX_HLAD(human_selected));
human_selected->voda=(int)(mv*MAX_ZIZEN(human_selected));
wzprintf("%s ziskal%s uroven cislo %d\r\n",h->jmeno,h->female?"a":"",level);
}
extern char folow_mode;
extern char folow_mob;
void macro_drop_item();
static char take_money()
{
int i;
if (!wzscanf("Kolik: (0 - zrusit):","%d",&i)) return 0;
money+=i;
if (i)
{
SEND_LOG("(WIZARD) Take Money %d, total %d",i,money);
}
return (i!=0);
}
#define ALL "ALL"
static char purge_map()
{
char buffer[200];
char *c;
STOP();
/* struct find_t rc;
int rs;
concat(c,pathtable[SR_TEMP],"*.TMP");
rs=_dos_findfirst(c,_A_NORMAL,&rc);
while (rs==0)
{
if (rc.name[0]!='~') wzputs(rc.name);
rs=_dos_findnext(&rc);
}
_dos_findclose(&rc);*/
wzprintf("\r\n Zadej jmeno tempu (all - vse):");gets(buffer);
if (buffer[0]==0) return 0;
strupper(buffer);
concat(c,pathtable[SR_TEMP],buffer);
if (strcmp(buffer,ALL) && check_file_exists_ex(c))
{
wzputs("Soubor nenalezen!");
return 0;
}
SEND_LOG("(WIZARD) Purge Map: '%s'",buffer,0);
if (!strcmp(buffer,ALL)) purge_temps(0);
else remove(c);
return 1;
}
static char heal_meditate(void)
{
int a,b,i;
THUMAN *p;
if (!wzscanf("Obnovit postavu c: (0 - vsechny, -1 - zrusit):","%d",&b)) return 0;
if (b==-1) return 0;
if (b) a=b-1;else a=0,b=POCET_POSTAV;
p=postavy+a;
for(i=a;i<b;i++,p++) if (p->used && p->lives)
{
p->lives=p->vlastnosti[VLS_MAXHIT];
p->mana=p->vlastnosti[VLS_MAXMANA];
p->kondice=p->vlastnosti[VLS_KONDIC];
p->jidlo=MAX_HLAD(p);
p->voda=MAX_ZIZEN(p);
SEND_LOG("(WIZARD) Restoring character '%s'",p->jmeno,0);
bott_draw(1);
}
return 1;
}
static char raise_death(void)
{
int b;
THUMAN *p;
char *c,*d;
if (!wzscanf("Obzivit postavu c: (0 a -1 - zrusit):","%d",&b)) return 0;
b--;
if (b<0) return 0;
p=postavy+b;
p->lives=p->vlastnosti[VLS_MAXHIT];
p->mana=p->vlastnosti[VLS_MAXMANA];
p->kondice=p->vlastnosti[VLS_KONDIC];
c="(WIZARD) '%s' has been returned to game by gods power!";d=strchr(c,'\'');
wzprintf(d,p->jmeno);putchar('\r\n');
bott_draw(1);
return 0;
}
/*
static char raise_killed_monster(HWND hDlg)
{
HWND listdlg=PrepareListWindow(hDlg);
HWND list=GetDlgItem(listdlg,IDC_LIST);
char buff[256];
int i;
int res;
for (i=0;i<MAX_MOBS;i++) if (~mobs[i].vlajky & MOB_LIVE && mobs[i].cislo_vzoru!=0)
{
int p;
_snprintf(buff,sizeof(buff),"%4d. %s (sector: %d home %d)",i,mobs[i].name,mobs[i].sector,mobs[i].home_pos);
kamenik2windows(buff,strlen(buff),buff);
p=ListBox_AddString(list,buff);
ListBox_SetItemData(list,p,i);
}
res=PumpDialogMessages(listdlg);
while (res==IDOK)
{
int cnt;
for (i=0,cnt=ListBox_GetCount(list);i<cnt;i++) if (ListBox_GetSel(list,i))
{
int idx=ListBox_GetItemData(list,i);
mobs[idx].vlajky|=MOB_LIVE;
mobs[idx].lives=mobs[idx].vlastnosti[VLS_MAXHIT];
wzprintf("%s znovu povstal(a)\r\n",mobs[idx].name);
SEND_LOG("(WIZARD) '%s' has been raised",mobs[idx].name,0);
}
res=PumpDialogMessages(listdlg);
}
CloseListWindow(listdlg);
return 1;
}
*/
static char advance_weapon()
{
int p,i;
char buff[128];
THUMAN *h;
if (!wzscanf("Cislo postavy: (0 = Zpet)","%d",&p)) return 0;
if (p==0) return 0;
h=postavy+p-1;
do
{
int bonus, value;
for(i=0;i<TPW_MAX;i++) wzprintf("%d. %-15s: %2d Exp %5d\r\n",i+1,texty[91+i],h->bonus_zbrani[i],h->weapon_expy[i]);
if (!wzscanf("<Zbran> <Hodnota>","%[^\n]",buff)) return 0;
if (buff[0]==0) return 0;
if (sscanf(buff,"%d %d",&bonus,&value)!=2) wzputs("Huh?!");
else
{
bonus--;
if (bonus<0 || bonus>=TPW_MAX) wzputs("Spatna zbran");
else
if (value<0 || value>=10) wzputs("Spatna hodnota");
else
h->bonus_zbrani[bonus]=value;
}
}
while(1);
}
static reload_mobs()
{
extern char reset_mobiles;
reset_mobiles=1;
strcopy_n(loadlevel.name,level_fname,12);
loadlevel.start_pos=viewsector;
loadlevel.name[12]=0;
loadlevel.dir=viewdir;
send_message(E_CLOSE_MAP);
}
#endif
static char display_game_status(void)
@ -319,44 +117,39 @@ static char display_game_status(void)
TSECTOR *ss;
int i,cn,astr;
SEND_LOG("(WIZARD) Starting wizard window at Sect %d Side %d",viewsector,viewdir);
wzprintf("Sektor: %5d Smer: %d Skupina %d \r\n",viewsector,viewdir,cur_group);
for(i=0,p=postavy;i<POCET_POSTAV;i++,p++)
if (p->used)
wzprintf("%d.%-14s (%d) Sek:%5d Smr:%d HPReg:%d MPReg:%d VPReg:%d %04X%s\r\n",i+1,p->jmeno,p->groupnum,p->sektor,p->direction,p->vlastnosti[VLS_HPREG],
p->vlastnosti[VLS_MPREG], p->vlastnosti[VLS_VPREG], p->vlastnosti[VLS_KOUZLA], p->lives?"":"(smrt)");
else
wzprintf("%d. (nepouzito)\r\n",i);
wzputs("");
wzprintf("Predmet(y) v mysi: ");
wzprintf("Sector: %5d Dir: %d Group %d \n",viewsector,viewdir,cur_group);
for(i=0,p=postavy;i<POCET_POSTAV;i++,p++) {
if (p->used) {
wzprintf("%d.%-14s (%d) Sek:%5d Smr:%d HPReg:%d MPReg:%d VPReg:%d %04X%s\n",i+1,p->jmeno,p->groupnum,p->sektor,p->direction,p->vlastnosti[VLS_HPREG],
p->vlastnosti[VLS_MPREG], p->vlastnosti[VLS_VPREG], p->vlastnosti[VLS_KOUZLA], p->lives?"":"(dead)");
}
}
wzprintf("Held items: ");
v=picked_item;
if (v==NULL) wzprintf("<zadne>");else while(*v) wzprintf("%d ",abs(*v++)-1);
wzputs("\r\n");
if (v==NULL) wzprintf("<none>\n");else while(*v) wzprintf("%d \n",abs(*v++)-1);
for(i=0,cn=0,astr=0;i<MAX_MOBS;i++)
{
if (mobs[i].vlajky & MOB_LIVE) cn++;
if (mobs[i].vlajky & MOB_MOBILE) astr++;
}
wzprintf("Celkem potvor ve hre: %5d (+%d) astral mobiles\r\n"
"Celkem predmetu ve hre:%5d\r\n"
" .. z toho klonu: %5d\r\n",cn-astr,astr,item_count,item_count-it_count_orgn);
wzprintf("Total monsters: %5d (+%d astral)\n"
"Total items: %5d (+%d clones)\n",cn-astr,astr,item_count,item_count-it_count_orgn);
wzputs("");
ss=map_sectors+viewsector;
s=map_sides+viewsector*4+viewdir;
wzprintf("Sector: (%d) Podlaha %d Strop %d Cil akce %d Smer akce %d Akce %d\r\n",
wzprintf("Sector: (%d) Floor %d Ceil %d Action target %d Action side %d Action ID %d\r\n",
ss->sector_type, ss->floor,ss->ceil,ss->sector_tag,ss->side_tag,ss->action);
wzprintf(" Vychody: Sev %d Vych %d Jih %d Z<>p %d\r\n",ss->step_next[0],ss->step_next[1],ss->step_next[2],ss->step_next[3]);
wzprintf(" Vlajky: %02X %02X ",ss->flags,map_coord[viewsector].flags);show_flags(map_coord[viewsector].flags,mc_flags,12);
wzputs("\r\n");
wzprintf("Stena: Prim %d Sec %d Obl %d Anim_prim %d/%d Anim_sec %d/%d\r\n",
wzprintf(" Exits: North %d East %d South %d West %d\n",ss->step_next[0],ss->step_next[1],ss->step_next[2],ss->step_next[3]);
wzprintf(" FLAGS: %02X %02X ",ss->flags,map_coord[viewsector].flags);
show_flags(map_coord[viewsector].flags,mc_flags,12);
wzprintf("\nSide: Prim %d Sec %d Arc %d Anim_prim %d/%d Anim_sec %d/%d\n",
s->prim,s->sec,s->oblouk & 0xf,s->prim_anim>>4,s->prim_anim & 0xf,s->sec_anim>>4,s->sec_anim & 0xf);
wzprintf(" Cil akce %d Smer akce %d Akce %d\r\n",s->action,s->sector_tag,s->side_tag & 0x3);
wzprintf(" Multiakce: %s\r\n",macros[viewsector*4+viewdir].action_list==NULL?"<zadna>":"Existuje");
wzprintf(" Vlajky: %04X %02X %02X ",s->flags,s->oblouk>>4,s->side_tag>>2);
wzputs("");
wzprintf(" Action target %d Action side %d Action %d\n",s->action,s->sector_tag,s->side_tag & 0x3);
wzprintf(" Multiaction: %s\n",macros[viewsector*4+viewdir].action_list==NULL?"No":"Yes");
wzprintf(" Flags: %04X %02X %02X\n",s->flags,s->oblouk>>4,s->side_tag>>2);
show_flags(s->flags,side_flags,32);
show_flags(s->oblouk>>4,obl_flags,4);
wzprintf("\n");
return 0;
}
@ -372,6 +165,7 @@ extern char pass_all_mobs;
static char console_input_line[console_max_characters+1] = "";
static char *console_output_lines[console_max_lines] = {};
static int console_top_line = 0;
static const char *console_command = NULL;
static const int console_x = 0;
static const int console_y = SCREEN_OFFLINE;
@ -415,11 +209,27 @@ char console_is_visible() {
return console_visible;
}
static void console_add_line(const char *line) {
static void console_add_line(const char *line);
static void flush_console_command() {
if (console_command) {
const char *cmd = concat2("> ", console_command);
console_command = NULL;
console_add_line(cmd);
}
}
static void console_add_line_s(const char *line, size_t sz) {
flush_console_command();
free(console_output_lines[console_max_lines-1]);
memmove(console_output_lines+1,console_output_lines, (console_max_lines-1)*sizeof(char *));
console_output_lines[0] = strdup(line);
console_output_lines[0] = malloc(sz+1);
memcpy(console_output_lines[0], line, sz);
console_output_lines[0][sz] = 0;
}
static void console_add_line(const char *line) {
console_add_line_s(line, strlen(line));
}
typedef struct {
@ -527,6 +337,10 @@ static int process_on_off_command(const char *cmd, char on) {
dead_food = on;
return 1;
}
if (istrcmp(cmd, "trace-dialogs") == 0) {
trace_dialogs = on;
return 1;
}
return 0;
}
@ -645,6 +459,20 @@ static int process_actions(const char *command) {
load_map(lname);
return 1;
}
if (istrcmp(command, "steam") == 0) {
if (is_steam_available()) {
char *c = get_steam_status();;
wzputs(c);
free(c);
} else {
wzputs("N/A");
}
return 1;
}
if (istrcmp(command,"help") == 0) {
wzputs("Help has left the chat. Try the forums, brave wanderer. Set your inner-eye on");
return 1;
}
@ -741,6 +569,34 @@ static int process_with_params(const char *cmd, const char *args) {
}
return 0;
}
if (istrcmp(cmd, "achieve") == 0) {
return !set_achievement(args);
}
if (istrcmp(cmd, "unachieve") == 0) {
return !clear_achievement(args);
}
if (istrcmp(cmd, "talk") == 0) {
if (args[0] == 0) return 0;
int id;
char pgf = 0;
if (args[0] == '/') {
pgf = 1;
args++;
}
id = atoi(args);
if (!pgf) id = id * 128;
if (dialog_is_paragraph(id)) {
call_dialog(id, -1);
return 1;
}
}
if (istrcmp(cmd, "unvisit") == 0) {
if (args[0] == 0) return 0;
int id = atoi(args);
return dialog_set_notvisited(id);
}
return 0;
}
@ -781,13 +637,15 @@ static void console_keyboard(EVENT_MSG *msg, void **_) {
}
msg->msg = -1;
} else if (c == '\r') {
console_command = console_input_line;
PARSED_COMMAND cmd = parse_command(console_input_line);
char ok = process_command(cmd);
if (ok) {
console_add_line(console_input_line);
flush_console_command();
console_top_line = 0;
console_input_line[0] = 0;
}
console_command = NULL;
free(cmd.cmd_buffer);
msg->msg = -1;
} else if (c >=32 && len < console_max_characters) {
@ -856,7 +714,13 @@ void wzprintf(const char *text,...)
static void wzputs(const char *text)
{
console_add_line(text);
const char *sep = strchr(text, '\n');
while (sep != NULL) {
console_add_line_s(text, sep-text);
text = sep+1;
sep = strchr(text, '\n');
}
if (text[0] != 0) console_add_line_s(text, strlen(text));
}