gates_of_skeldal/libs/mgfplay.h
2025-01-30 22:39:52 +01:00

7 lines
279 B
C

#define SMD_256 1
#define SMD_HICOLOR 2
#define SMD_256_FULL (1+128)
#define SMD_HICOLOR_FULL (2+128)
void play_animation(const char *filename,char mode,int posy,char sound);
void set_title_list(char **titles);
void set_play_attribs(void *screen,char rdraw,char bm,char colr64);