gates_of_skeldal/game
2025-02-06 12:05:25 +01:00
..
advconfig.c rewrite gpathtable and path resolution 2025-01-30 22:39:52 +01:00
advconfig.h rewrite gpathtable and path resolution 2025-01-30 22:39:52 +01:00
automap.c fix some bugs, implement console teleport and dead-food 2025-02-05 22:23:34 +01:00
boldcz.fon game folder "just" compiles (not link) 2025-01-25 13:08:41 +01:00
builder.c allow to leave PC in other map 2025-02-04 15:08:35 +01:00
chargen.c sound, music, mixer 2025-02-02 14:29:06 +01:00
chargen2.c sound, music, mixer 2025-02-02 14:29:06 +01:00
clk_map.c allow to leave PC in other map 2025-02-04 15:08:35 +01:00
CMakeLists.txt added console and a few commands 2025-02-02 21:50:52 +01:00
console.c fix some bugs, implement console teleport and dead-food 2025-02-05 22:23:34 +01:00
crc.c rewrite gpathtable and path resolution 2025-01-30 22:39:52 +01:00
default_font.h fix many warnings (hope everything will work) 2025-01-27 11:26:51 +01:00
default_font.in.cpp rewrite config, options, work with path 2025-01-31 12:46:48 +01:00
default_font_to_cpp.cmake trying to debug, additional rewrites 2025-01-26 21:36:03 +01:00
dialogy.c better use double wield and fix bugs 2025-02-04 20:21:13 +01:00
dlglib.c rewrite gpathtable and path resolution 2025-01-30 22:39:52 +01:00
dump.cpp rewrite gpathtable and path resolution 2025-01-30 22:39:52 +01:00
encrypt.c rewrite gpathtable and path resolution 2025-01-30 22:39:52 +01:00
enemy.c better use double wield and fix bugs 2025-02-04 20:21:13 +01:00
engine1.c allow to leave PC in other map 2025-02-04 15:08:35 +01:00
engine1.h allow to leave PC in other map 2025-02-04 15:08:35 +01:00
engine2.asm game folder "just" compiles (not link) 2025-01-25 13:08:41 +01:00
engine2.c new filters, cztable, fix crash in enemy drawing 2025-02-06 12:05:17 +01:00
extras.h fix many warnings (hope everything will work) 2025-01-27 11:26:51 +01:00
gamesave.c fix crash entering sopka.map for second time 2025-02-05 10:41:40 +01:00
globals.h fix some bugs, implement console teleport and dead-food 2025-02-05 22:23:34 +01:00
globmap.c better use double wield and fix bugs 2025-02-04 20:21:13 +01:00
interfac.c better use double wield and fix bugs 2025-02-04 20:21:13 +01:00
inv.c better use double wield and fix bugs 2025-02-04 20:21:13 +01:00
kniha.c new filters, cztable, fix crash in enemy drawing 2025-02-06 12:05:17 +01:00
kouzla.c fix some bugs, implement console teleport and dead-food 2025-02-05 22:23:34 +01:00
macros.c better use double wield and fix bugs 2025-02-04 20:21:13 +01:00
menu.c fix intro from menu 2025-02-04 08:13:05 +01:00
realgame.c better use double wield and fix bugs 2025-02-04 20:21:13 +01:00
serial.c libs compiles 2025-01-25 21:15:16 +01:00
setup.c sound, music, mixer 2025-02-02 14:29:06 +01:00
skeldal.c better use double wield and fix bugs 2025-02-04 20:21:13 +01:00
sndandmus.c added console and a few commands 2025-02-02 21:50:52 +01:00
souboje.c fix some bugs, implement console teleport and dead-food 2025-02-05 22:23:34 +01:00
specproc.c allow to leave PC in other map 2025-02-04 15:08:35 +01:00
specproc.h game folder "just" compiles (not link) 2025-01-25 13:08:41 +01:00
temp_storage.cpp you can now visit caredbar! 2025-01-28 21:46:19 +01:00
temp_storage.h revision of events 2025-01-27 17:33:59 +01:00
transav.c rewrite gpathtable and path resolution 2025-01-30 22:39:52 +01:00
version.h game folder "just" compiles (not link) 2025-01-25 13:08:41 +01:00
wizard.c added console and a few commands 2025-02-02 21:50:52 +01:00
wizard.h you can now visit caredbar! 2025-01-28 21:46:19 +01:00