Remove MAPLIN(). Fold common.[ch] into other files and remove them.
This commit is contained in:
parent
83fb64b5a8
commit
074d2c8a0f
7 changed files with 68 additions and 637 deletions
22
Makefile
22
Makefile
|
@ -36,9 +36,9 @@ ifeq ($(UNAME_S),Linux)
|
|||
LIBS=-lrt
|
||||
endif
|
||||
|
||||
OBJS=main.o init.o actions.o score.o misc.o saveresume.o common.o
|
||||
CHEAT_OBJS=cheat.o init.o actions.o score.o misc.o saveresume.o common.o
|
||||
SOURCES=$(OBJS:.o=.c) advent.h common.h adventure.text adventure.yaml Makefile control linenoise/linenoise.[ch] newdungeon.py
|
||||
OBJS=main.o init.o actions.o score.o misc.o saveresume.o
|
||||
CHEAT_OBJS=cheat.o init.o actions.o score.o misc.o saveresume.o
|
||||
SOURCES=$(OBJS:.o=.c) advent.h adventure.text adventure.yaml Makefile control linenoise/linenoise.[ch] newdungeon.py
|
||||
|
||||
.c.o:
|
||||
$(CC) $(CCFLAGS) $(DBX) -c $<
|
||||
|
@ -46,21 +46,19 @@ SOURCES=$(OBJS:.o=.c) advent.h common.h adventure.text adventure.yaml Makefile c
|
|||
advent: $(OBJS) linenoise.o newdb.o
|
||||
$(CC) $(CCFLAGS) $(DBX) -o advent $(OBJS) newdb.o linenoise.o $(LDFLAGS) $(LIBS)
|
||||
|
||||
main.o: advent.h common.h newdb.h
|
||||
main.o: advent.h newdb.h
|
||||
|
||||
init.o: advent.h common.h newdb.h
|
||||
init.o: advent.h newdb.h
|
||||
|
||||
actions.o: advent.h common.h newdb.h
|
||||
actions.o: advent.h newdb.h
|
||||
|
||||
score.o: advent.h common.h newdb.h
|
||||
score.o: advent.h newdb.h
|
||||
|
||||
misc.o: advent.h common.h newdb.h
|
||||
misc.o: advent.h newdb.h
|
||||
|
||||
cheat.o: advent.h common.h newdb.h
|
||||
cheat.o: advent.h newdb.h
|
||||
|
||||
saveresume.o: advent.h common.h newdb.h
|
||||
|
||||
common.o: common.h
|
||||
saveresume.o: advent.h newdb.h
|
||||
|
||||
newdb.o: newdb.c newdb.h
|
||||
$(CC) $(CCFLAGS) $(DBX) -c newdb.c
|
||||
|
|
27
advent.h
27
advent.h
|
@ -3,7 +3,6 @@
|
|||
#include <stdbool.h>
|
||||
#include <stdarg.h>
|
||||
|
||||
#include "common.h"
|
||||
#include "newdb.h"
|
||||
|
||||
#define LINESIZE 100
|
||||
|
@ -25,6 +24,32 @@
|
|||
typedef long token_t; /* word token - someday this will be char[TOKLEN+1] */
|
||||
typedef long vocab_t; /* index into a vocabulary array */
|
||||
|
||||
extern const char advent_to_ascii[128];
|
||||
extern const char ascii_to_advent[128];
|
||||
extern const char new_advent_to_ascii[64];
|
||||
extern const char new_ascii_to_advent[128];
|
||||
|
||||
enum bugtype {
|
||||
TOO_MANY_VOCABULARY_WORDS, // 4
|
||||
REQUIRED_VOCABULARY_WORD_NOT_FOUND, // 5
|
||||
INVALID_SECTION_NUMBER_IN_DATABASE, // 9
|
||||
SPECIAL_TRAVEL_500_GT_L_GT_300_EXCEEDS_GOTO_LIST = 20, // 20
|
||||
RAN_OFF_END_OF_VOCABULARY_TABLE, // 21
|
||||
VOCABULARY_TYPE_N_OVER_1000_NOT_BETWEEN_0_AND_3, // 22
|
||||
INTRANSITIVE_ACTION_VERB_EXCEEDS_GOTO_LIST, // 23
|
||||
TRANSITIVE_ACTION_VERB_EXCEEDS_GOTO_LIST, // 24
|
||||
CONDITIONAL_TRAVEL_ENTRY_WITH_NO_ALTERATION, // 25
|
||||
LOCATION_HAS_NO_TRAVEL_ENTRIES, // 26
|
||||
HINT_NUMBER_EXCEEDS_GOTO_LIST, // 27
|
||||
TOO_MANY_PARAMETERS_GIVEN_TO_SETPRM, // 28
|
||||
SPEECHPART_NOT_TRANSITIVE_OR_INTRANSITIVE_OR_UNKNOWN=99, // 99
|
||||
ACTION_RETURNED_PHASE_CODE_BEYOND_END_OF_SWITCH, // 100
|
||||
};
|
||||
|
||||
/* Alas, declaring this static confuses the coverage analyzer */
|
||||
void bug(enum bugtype, const char *) __attribute__((__noreturn__));
|
||||
#define BUG(x) bug(x, #x)
|
||||
|
||||
struct game_t {
|
||||
unsigned long lcg_a, lcg_c, lcg_m, lcg_x;
|
||||
long abbnum; /* How often to print non-abbreviated descriptions */
|
||||
|
|
68
common.c
68
common.c
|
@ -1,68 +0,0 @@
|
|||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
#include "common.h"
|
||||
|
||||
const char advent_to_ascii[] = {
|
||||
' ', '!', '\"', '\'', '(', ')', '*', '+', ',', '-',
|
||||
'.', 'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I',
|
||||
'J', 'K', 'L', 'M', 'N', 'O', 'P', 'Q', 'R', 'S',
|
||||
'T', 'U', 'V', 'W', 'X', 'Y', 'Z', 'a', 'b', 'c',
|
||||
'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm',
|
||||
'n', 'o', 'p', 'q', 'r', 's', 't', 'u', 'v', 'w',
|
||||
'x', 'y', 'z', '%', '0', '1', '2', '3', '4', '5',
|
||||
'6', '7', '8', '9', '\x00', '\x01', '\x02', '\x03', '\x04', '\x05',
|
||||
'\x06', '\x07', '\x08', '\x00', '\x00', '\x0b', '\x0c', '\r', '\x0e', '\x0f',
|
||||
'\x10', '\x11', '\x12', '\x13', '\x14', '\x15', '\x16', '\x17', '\x18', '\x19',
|
||||
'\x1a', '\x1b', '\x1c', '\x1d', '\x1e', '\x1f', '#', '$', '&', '/',
|
||||
':', ';', '<', '=', '>', '?', '@', '[', '\\', ']',
|
||||
'^', '_', '`', '{', '|', '}', '~', '\x00',
|
||||
};
|
||||
|
||||
/* Rendered from the now-gone MPINIT() function */
|
||||
const char ascii_to_advent[] = {
|
||||
74, 75, 76, 77, 78, 79, 80, 81, 82, 0,
|
||||
0, 85, 86, 87, 88, 89, 90, 91, 92, 93,
|
||||
94, 95, 96, 97, 98, 99, 100, 101, 102, 103,
|
||||
104, 105, 0, 1, 2, 106, 107, 63, 108, 3,
|
||||
4, 5, 6, 7, 8, 9, 10, 109, 64, 65,
|
||||
66, 67, 68, 69, 70, 71, 72, 73, 110, 111,
|
||||
112, 113, 114, 115, 116, 11, 12, 13, 14, 15,
|
||||
16, 17, 18, 19, 20, 21, 22, 23, 24, 25,
|
||||
26, 27, 28, 29, 30, 31, 32, 33, 34, 35,
|
||||
36, 117, 118, 119, 120, 121, 122, 37, 38, 39,
|
||||
40, 41, 42, 43, 44, 45, 46, 47, 48, 49,
|
||||
50, 51, 52, 53, 54, 55, 56, 57, 58, 59,
|
||||
60, 61, 62, 123, 124, 125, 126, 83,
|
||||
};
|
||||
|
||||
const char new_advent_to_ascii[] = {
|
||||
' ', '!', '"', '#', '$', '%', '&', '\'',
|
||||
'(', ')', '*', '+', ',', '-', '.', '/',
|
||||
'0', '1', '2', '3', '4', '5', '6', '7',
|
||||
'8', '9', ':', ';', '<', '=', '>', '?',
|
||||
'@', 'A', 'B', 'C', 'D', 'E', 'F', 'G',
|
||||
'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O',
|
||||
'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W',
|
||||
'X', 'Y', 'Z', '\0', '\0', '\0', '\0', '\0',
|
||||
};
|
||||
|
||||
const char new_ascii_to_advent[] = {
|
||||
63, 63, 63, 63, 63, 63, 63, 63,
|
||||
63, 63, 63, 63, 63, 63, 63, 63,
|
||||
63, 63, 63, 63, 63, 63, 63, 63,
|
||||
63, 63, 63, 63, 63, 63, 63, 63,
|
||||
|
||||
0, 1, 2, 3, 4, 5, 6, 7,
|
||||
8, 9, 10, 11, 12, 13, 14, 15,
|
||||
16, 17, 18, 19, 20, 21, 22, 23,
|
||||
24, 25, 26, 27, 28, 29, 30, 31,
|
||||
32, 33, 34, 35, 36, 37, 38, 39,
|
||||
40, 41, 42, 43, 44, 45, 46, 47,
|
||||
48, 49, 50, 51, 52, 53, 54, 55,
|
||||
56, 57, 58, 59, 60, 61, 62, 63,
|
||||
|
||||
63, 63, 63, 63, 63, 63, 63, 63,
|
||||
63, 63, 63, 63, 63, 63, 63, 63,
|
||||
63, 63, 63, 63, 63, 63, 63, 63,
|
||||
63, 63, 63, 63, 63, 63, 63, 63,
|
||||
};
|
32
common.h
32
common.h
|
@ -1,32 +0,0 @@
|
|||
#ifndef COMMON_H
|
||||
#define COMMON_H
|
||||
/* maximum size limits shared by dungeon compiler and runtime */
|
||||
|
||||
extern const char advent_to_ascii[128];
|
||||
extern const char ascii_to_advent[128];
|
||||
extern const char new_advent_to_ascii[64];
|
||||
extern const char new_ascii_to_advent[128];
|
||||
|
||||
enum bugtype {
|
||||
TOO_MANY_VOCABULARY_WORDS, // 4
|
||||
REQUIRED_VOCABULARY_WORD_NOT_FOUND, // 5
|
||||
INVALID_SECTION_NUMBER_IN_DATABASE, // 9
|
||||
SPECIAL_TRAVEL_500_GT_L_GT_300_EXCEEDS_GOTO_LIST = 20, // 20
|
||||
RAN_OFF_END_OF_VOCABULARY_TABLE, // 21
|
||||
VOCABULARY_TYPE_N_OVER_1000_NOT_BETWEEN_0_AND_3, // 22
|
||||
INTRANSITIVE_ACTION_VERB_EXCEEDS_GOTO_LIST, // 23
|
||||
TRANSITIVE_ACTION_VERB_EXCEEDS_GOTO_LIST, // 24
|
||||
CONDITIONAL_TRAVEL_ENTRY_WITH_NO_ALTERATION, // 25
|
||||
LOCATION_HAS_NO_TRAVEL_ENTRIES, // 26
|
||||
HINT_NUMBER_EXCEEDS_GOTO_LIST, // 27
|
||||
TOO_MANY_PARAMETERS_GIVEN_TO_SETPRM, // 28
|
||||
SPEECHPART_NOT_TRANSITIVE_OR_INTRANSITIVE_OR_UNKNOWN=99, // 99
|
||||
ACTION_RETURNED_PHASE_CODE_BEYOND_END_OF_SWITCH, // 100
|
||||
};
|
||||
|
||||
/* Alas, declaring this static confuses the coverage analyzer */
|
||||
void bug(enum bugtype, const char *) __attribute__((__noreturn__));
|
||||
|
||||
#define BUG(x) bug(x, #x)
|
||||
|
||||
#endif
|
428
dungeon.c
428
dungeon.c
|
@ -1,428 +0,0 @@
|
|||
/*
|
||||
* The dungeon compiler. Turns adventure.text into a set of C initializers
|
||||
* defining invariant state.
|
||||
*/
|
||||
|
||||
/* Current limits:
|
||||
* 12600 words of message text (LINES, LINSIZ).
|
||||
* 330 vocabulary words (KTAB, ATAB, TABSIZ).
|
||||
* There are also limits which cannot be exceeded due to the structure of
|
||||
* the database. (E.G., The vocabulary uses n/1000 to determine word type,
|
||||
* so there can't be more than 1000 words.) These upper limits are:
|
||||
* 1000 non-synonymous vocabulary words
|
||||
* 300 locations
|
||||
* 100 objects
|
||||
*/
|
||||
|
||||
/* Description of the database format
|
||||
*
|
||||
*
|
||||
* The data file contains several sections. Each begins with a line containing
|
||||
* a number identifying the section, and ends with a line containing "-1".
|
||||
*
|
||||
* Section 4: Vocabulary. Each line contains a number (n), a tab, and a
|
||||
* five-letter word. Call M=N/1000. If M=0, then the word is a motion
|
||||
* verb for use in travelling (see section 3). Else, if M=1, the word is
|
||||
* an object. Else, if M=2, the word is an action verb (such as "carry"
|
||||
* or "attack"). Else, if M=3, the word is a special case verb (such as
|
||||
* "dig") and N % 1000 is an index into section 6. Objects from 50 to
|
||||
* (currently, anyway) 79 are considered treasures (for pirate, closeout).
|
||||
* Section 0: End of database.
|
||||
*
|
||||
* Other sections are obsolete and ignored */
|
||||
|
||||
#define LINESIZE 100
|
||||
#define LINSIZ 12600
|
||||
#define TABSIZ 330
|
||||
#define VRBSIZ 35
|
||||
#define TOKLEN 5
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <stdbool.h>
|
||||
#include <unistd.h>
|
||||
#include <string.h>
|
||||
#include "newdb.h"
|
||||
#include "common.h"
|
||||
|
||||
// Global variables for use in functions below that can gradually disappear as code is cleaned up
|
||||
static long LNLENG;
|
||||
static long LNPOSN;
|
||||
static char INLINE[LINESIZE + 1];
|
||||
static long OLDLOC;
|
||||
static long LINUSE;
|
||||
|
||||
// Storage for what comes out of the database
|
||||
long TABNDX;
|
||||
long LINES[LINSIZ + 1];
|
||||
long KTAB[TABSIZ + 1];
|
||||
long ATAB[TABSIZ + 1];
|
||||
|
||||
static long GETTXT(long SKIP, long ONEWRD, long UPPER)
|
||||
{
|
||||
/* Take characters from an input line and pack them into 30-bit words.
|
||||
* Skip says to skip leading blanks. ONEWRD says stop if we come to a
|
||||
* blank. UPPER says to map all letters to uppercase. If we reach the
|
||||
* end of the line, the word is filled up with blanks (which encode as 0's).
|
||||
* If we're already at end of line when GETTXT is called, we return -1. */
|
||||
|
||||
long TEXT;
|
||||
static long SPLITTING = -1;
|
||||
|
||||
if (LNPOSN != SPLITTING)
|
||||
SPLITTING = -1;
|
||||
TEXT = -1;
|
||||
while (true) {
|
||||
if (LNPOSN > LNLENG)
|
||||
return (TEXT);
|
||||
if ((!SKIP) || INLINE[LNPOSN] != 0)
|
||||
break;
|
||||
LNPOSN = LNPOSN + 1;
|
||||
}
|
||||
|
||||
TEXT = 0;
|
||||
for (int I = 1; I <= TOKLEN; I++) {
|
||||
TEXT = TEXT * 64;
|
||||
if (LNPOSN > LNLENG || (ONEWRD && INLINE[LNPOSN] == 0))
|
||||
continue;
|
||||
char current = INLINE[LNPOSN];
|
||||
if (current < 63) {
|
||||
SPLITTING = -1;
|
||||
if (UPPER && current >= 37)
|
||||
current = current - 26;
|
||||
TEXT = TEXT + current;
|
||||
LNPOSN = LNPOSN + 1;
|
||||
continue;
|
||||
}
|
||||
if (SPLITTING != LNPOSN) {
|
||||
TEXT = TEXT + 63;
|
||||
SPLITTING = LNPOSN;
|
||||
continue;
|
||||
}
|
||||
|
||||
TEXT = TEXT + current - 63;
|
||||
SPLITTING = -1;
|
||||
LNPOSN = LNPOSN + 1;
|
||||
}
|
||||
|
||||
return (TEXT);
|
||||
}
|
||||
|
||||
static void MAPLIN(FILE *OPENED)
|
||||
{
|
||||
/* Read a line of input, from the specified input source,
|
||||
* translate the chars to integers in the range 0-126 and store
|
||||
* them in the common array "INLINE". Integer values are as follows:
|
||||
* 0 = space [ASCII CODE 40 octal, 32 decimal]
|
||||
* 1-2 = !" [ASCII 41-42 octal, 33-34 decimal]
|
||||
* 3-10 = '()*+,-. [ASCII 47-56 octal, 39-46 decimal]
|
||||
* 11-36 = upper-case letters
|
||||
* 37-62 = lower-case letters
|
||||
* 63 = percent (%) [ASCII 45 octal, 37 decimal]
|
||||
* 64-73 = digits, 0 through 9
|
||||
* Remaining characters can be translated any way that is convenient;
|
||||
* The "TYPE" routine below is used to map them back to characters when
|
||||
* necessary. The above mappings are required so that certain special
|
||||
* characters are known to fit in 6 bits and/or can be easily spotted.
|
||||
* Array elements beyond the end of the line should be filled with 0,
|
||||
* and LNLENG should be set to the index of the last character.
|
||||
*
|
||||
* If the data file uses a character other than space (e.g., tab) to
|
||||
* separate numbers, that character should also translate to 0.
|
||||
*
|
||||
* This procedure may use the map1,map2 arrays to maintain static data for
|
||||
* the mapping. MAP2(1) is set to 0 when the program starts
|
||||
* and is not changed thereafter unless the routines on this page choose
|
||||
* to do so. */
|
||||
|
||||
do {
|
||||
if (NULL == fgets(INLINE + 1, sizeof(INLINE) - 1, OPENED)) {
|
||||
printf("Failed fgets()\n");
|
||||
}
|
||||
} while (!feof(OPENED) && INLINE[1] == '#');
|
||||
|
||||
LNLENG = 0;
|
||||
for (size_t i = 1; i < sizeof(INLINE) && INLINE[i] != 0; ++i) {
|
||||
char val = INLINE[i];
|
||||
INLINE[i] = ascii_to_advent[(unsigned)val];
|
||||
if (INLINE[i] != 0)
|
||||
LNLENG = i;
|
||||
}
|
||||
LNPOSN = 1;
|
||||
}
|
||||
|
||||
static long GETNUM(FILE *source)
|
||||
{
|
||||
/* Obtain the next integer from an input line. If K>0, we first read a
|
||||
* new input line from a file; if K<0, we read a line from the keyboard;
|
||||
* if K=0 we use a line that has already been read (and perhaps partially
|
||||
* scanned). If we're at the end of the line or encounter an illegal
|
||||
* character (not a digit, hyphen, or blank), we return 0. */
|
||||
|
||||
long GETNUM, sign;
|
||||
|
||||
if (source != NULL) MAPLIN(source);
|
||||
GETNUM = 0;
|
||||
|
||||
while (INLINE[LNPOSN] == 0) {
|
||||
if (LNPOSN > LNLENG) return (GETNUM);
|
||||
++LNPOSN;
|
||||
}
|
||||
|
||||
if (INLINE[LNPOSN] != 9) {
|
||||
sign = 1;
|
||||
} else {
|
||||
sign = -1;
|
||||
LNPOSN = LNPOSN + 1;
|
||||
}
|
||||
while (!(LNPOSN > LNLENG || INLINE[LNPOSN] == 0)) {
|
||||
long DIGIT = INLINE[LNPOSN] - 64;
|
||||
if (DIGIT < 0 || DIGIT > 9) {
|
||||
GETNUM = 0;
|
||||
break;
|
||||
}
|
||||
GETNUM = GETNUM * 10 + DIGIT;
|
||||
LNPOSN = LNPOSN + 1;
|
||||
}
|
||||
|
||||
GETNUM = GETNUM * sign;
|
||||
LNPOSN = LNPOSN + 1;
|
||||
return (GETNUM);
|
||||
}
|
||||
|
||||
/* Sections 1, 2, 5, 6, 10, 14. Skip these, they're all in YAML now. */
|
||||
static void read_messages(FILE* database)
|
||||
{
|
||||
while (true) {
|
||||
do {
|
||||
if (NULL == fgets(INLINE + 1, sizeof(INLINE) - 1, database)) {
|
||||
printf("Failed fgets()\n");
|
||||
}
|
||||
} while (!feof(database) && INLINE[1] == '#');
|
||||
if (strncmp(INLINE + 1, "-1\n", 3) == 0)
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
/* The stuff for section 3 is encoded here. Each "from-location" gets a
|
||||
* contiguous section of the "travel" array. Each entry in travel is
|
||||
* newloc*1000 + KEYWORD (from section 4, motion verbs), and is negated if
|
||||
* this is the last entry for this location. KEY(N) is the index in travel
|
||||
* of the first option at location N. */
|
||||
static void read_section3_stuff(FILE* database)
|
||||
{
|
||||
long loc;
|
||||
while ((loc = GETNUM(database)) != -1) {
|
||||
/* Now done from YAML */
|
||||
}
|
||||
}
|
||||
|
||||
/* Here we read in the vocabulary. KTAB(N) is the word number, ATAB(N) is
|
||||
* the corresponding word. The -1 at the end of section 4 is left in KTAB
|
||||
* as an end-marker. */
|
||||
static void read_vocabulary(FILE* database)
|
||||
{
|
||||
for (TABNDX = 1; TABNDX <= TABSIZ; TABNDX++) {
|
||||
KTAB[TABNDX] = GETNUM(database);
|
||||
if (KTAB[TABNDX] == -1) return;
|
||||
ATAB[TABNDX] = GETTXT(true, true, true);
|
||||
} /* end loop */
|
||||
BUG(TOO_MANY_VOCABULARY_WORDS);
|
||||
}
|
||||
|
||||
/* Read in the initial locations for each object. Also the immovability info.
|
||||
* plac contains initial locations of objects. FIXD is -1 for immovable
|
||||
* objects (including the snake), or = second loc for two-placed objects. */
|
||||
static void read_initial_locations(FILE* database)
|
||||
{
|
||||
long OBJ;
|
||||
while ((OBJ = GETNUM(database)) != -1) {
|
||||
/* all done from YAML now */
|
||||
}
|
||||
}
|
||||
|
||||
/* Read default message numbers for action verbs. */
|
||||
static void read_action_verb_message_nr(FILE* database)
|
||||
{
|
||||
long verb;
|
||||
while ((verb = GETNUM(database)) != -1) {
|
||||
/* now declared in YAML */
|
||||
}
|
||||
}
|
||||
|
||||
/* Read info about available liquids and other conditions. */
|
||||
static void read_conditions(FILE* database)
|
||||
{
|
||||
long K;
|
||||
while ((K = GETNUM(database)) != -1) {
|
||||
long loc;
|
||||
while ((loc = GETNUM(NULL)) != 0) {
|
||||
continue; /* COND is no longer used */
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/* Read data for hints. */
|
||||
static void read_hints(FILE* database)
|
||||
{
|
||||
long K;
|
||||
while ((K = GETNUM(database)) != -1) {
|
||||
for (int I = 1; I <= 4; I++) {
|
||||
/* consume - actual array-building now done in YAML. */
|
||||
GETNUM(NULL);
|
||||
} /* end loop */
|
||||
}
|
||||
}
|
||||
|
||||
/* Read the sound/text info */
|
||||
static void read_sound_text(FILE* database)
|
||||
{
|
||||
long K;
|
||||
while ((K = GETNUM(database)) != -1) {
|
||||
/* this stuff is in YAML now */
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static int read_database(FILE* database)
|
||||
{
|
||||
/* Clear out the various text-pointer arrays. All text is stored
|
||||
* in array lines; each line is preceded by a word pointing to
|
||||
* the next pointer (i.e. the word following the end of the
|
||||
* line). The pointer is negative if this is first line of a
|
||||
* message. The text-pointer arrays contain indices of
|
||||
* pointer-words in lines. PTEXT(N) points to
|
||||
* message for game.prop(N)=0. Successive prop messages are
|
||||
* found by chasing pointers. */
|
||||
|
||||
LINUSE = 1;
|
||||
|
||||
/* Start new data section. Sect is the section number. */
|
||||
|
||||
while (true) {
|
||||
long sect = GETNUM(database);
|
||||
OLDLOC = -1;
|
||||
switch (sect) {
|
||||
case 0:
|
||||
return (0);
|
||||
case 1:
|
||||
read_messages(database);
|
||||
break;
|
||||
case 2:
|
||||
read_messages(database);
|
||||
break;
|
||||
case 3:
|
||||
read_section3_stuff(database);
|
||||
break;
|
||||
case 4:
|
||||
read_vocabulary(database);
|
||||
break;
|
||||
case 5:
|
||||
read_messages(database);
|
||||
break;
|
||||
case 6:
|
||||
read_messages(database);
|
||||
break;
|
||||
case 7:
|
||||
read_initial_locations(database);
|
||||
break;
|
||||
case 8:
|
||||
read_action_verb_message_nr(database);
|
||||
break;
|
||||
case 9:
|
||||
read_conditions(database);
|
||||
break;
|
||||
case 10:
|
||||
read_messages(database);
|
||||
break;
|
||||
case 11:
|
||||
read_hints(database);
|
||||
break;
|
||||
case 12:
|
||||
break;
|
||||
case 13:
|
||||
read_sound_text(database);
|
||||
break;
|
||||
case 14:
|
||||
read_messages(database);
|
||||
break;
|
||||
default:
|
||||
BUG(INVALID_SECTION_NUMBER_IN_DATABASE);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* Finish constructing internal data format */
|
||||
|
||||
/* Having read in the database, certain things are now constructed.
|
||||
* game.propS are set to zero. The PLAC and FIXD arrays are used
|
||||
* to set up game.atloc(N) as the first object at location N, and
|
||||
* game.link(OBJ) as the next object at the same location as OBJ.
|
||||
* (OBJ>NOBJECTS indicates that game.fixed(OBJ-NOBJECTS)=LOC; game.link(OBJ) is
|
||||
* still the correct link to use.) game.abbrev is zeroed; it controls
|
||||
* whether the abbreviated description is printed. Counts modulo 5
|
||||
* unless "LOOK" is used. */
|
||||
|
||||
static void write_1d(FILE* header_file, long array[], long dim, const char* varname)
|
||||
{
|
||||
fprintf(header_file, "LOCATION long %s[] INITIALIZE(= {\n", varname);
|
||||
for (int i = 0; i < dim; ++i) {
|
||||
if (i % 10 == 0) {
|
||||
if (i > 0)
|
||||
fprintf(header_file, "\n");
|
||||
fprintf(header_file, " ");
|
||||
}
|
||||
fprintf(header_file, "%ld, ", array[i]);
|
||||
}
|
||||
fprintf(header_file, "\n});\n");
|
||||
}
|
||||
|
||||
static void write_file(FILE* header_file)
|
||||
{
|
||||
fprintf(header_file, "#ifndef DATABASE_H\n");
|
||||
fprintf(header_file, "#define DATABASE_H\n");
|
||||
fprintf(header_file, "\n");
|
||||
|
||||
fprintf(header_file, "#include \"common.h\"\n");
|
||||
fprintf(header_file, "#define TABSIZ 330\n");
|
||||
fprintf(header_file, "#define TOKLEN %d\n", TOKLEN);
|
||||
fprintf(header_file, "\n");
|
||||
|
||||
fprintf(header_file, "\n");
|
||||
fprintf(header_file, "#ifdef DEFINE_GLOBALS_FROM_INCLUDES\n");
|
||||
fprintf(header_file, "#define LOCATION\n");
|
||||
fprintf(header_file, "#define INITIALIZE(...) __VA_ARGS__\n");
|
||||
fprintf(header_file, "#else\n");
|
||||
fprintf(header_file, "#define LOCATION extern\n");
|
||||
fprintf(header_file, "#define INITIALIZE(...)\n");
|
||||
fprintf(header_file, "#endif\n");
|
||||
fprintf(header_file, "\n");
|
||||
|
||||
// content variables
|
||||
write_1d(header_file, KTAB, TABSIZ + 1, "KTAB");
|
||||
write_1d(header_file, ATAB, TABSIZ + 1, "ATAB");
|
||||
|
||||
fprintf(header_file, "#undef LOCATION\n");
|
||||
fprintf(header_file, "#undef INITIALIZE\n");
|
||||
fprintf(header_file, "#endif\n");
|
||||
}
|
||||
|
||||
void bug(enum bugtype num, const char *error_string)
|
||||
{
|
||||
fprintf(stderr, "Fatal error %d, %s.\n", num, error_string);
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
int main(void)
|
||||
{
|
||||
FILE* database = fopen("adventure.text", "r");
|
||||
read_database(database);
|
||||
fclose(database);
|
||||
|
||||
FILE* header_file = fopen("database.h", "w");
|
||||
write_file(header_file);
|
||||
fclose(header_file);
|
||||
|
||||
return (EXIT_SUCCESS);
|
||||
}
|
127
misc.c
127
misc.c
|
@ -10,6 +10,38 @@
|
|||
#include "linenoise/linenoise.h"
|
||||
#include "newdb.h"
|
||||
|
||||
const char new_advent_to_ascii[] = {
|
||||
' ', '!', '"', '#', '$', '%', '&', '\'',
|
||||
'(', ')', '*', '+', ',', '-', '.', '/',
|
||||
'0', '1', '2', '3', '4', '5', '6', '7',
|
||||
'8', '9', ':', ';', '<', '=', '>', '?',
|
||||
'@', 'A', 'B', 'C', 'D', 'E', 'F', 'G',
|
||||
'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O',
|
||||
'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W',
|
||||
'X', 'Y', 'Z', '\0', '\0', '\0', '\0', '\0',
|
||||
};
|
||||
|
||||
const char new_ascii_to_advent[] = {
|
||||
63, 63, 63, 63, 63, 63, 63, 63,
|
||||
63, 63, 63, 63, 63, 63, 63, 63,
|
||||
63, 63, 63, 63, 63, 63, 63, 63,
|
||||
63, 63, 63, 63, 63, 63, 63, 63,
|
||||
|
||||
0, 1, 2, 3, 4, 5, 6, 7,
|
||||
8, 9, 10, 11, 12, 13, 14, 15,
|
||||
16, 17, 18, 19, 20, 21, 22, 23,
|
||||
24, 25, 26, 27, 28, 29, 30, 31,
|
||||
32, 33, 34, 35, 36, 37, 38, 39,
|
||||
40, 41, 42, 43, 44, 45, 46, 47,
|
||||
48, 49, 50, 51, 52, 53, 54, 55,
|
||||
56, 57, 58, 59, 60, 61, 62, 63,
|
||||
|
||||
63, 63, 63, 63, 63, 63, 63, 63,
|
||||
63, 63, 63, 63, 63, 63, 63, 63,
|
||||
63, 63, 63, 63, 63, 63, 63, 63,
|
||||
63, 63, 63, 63, 63, 63, 63, 63,
|
||||
};
|
||||
|
||||
char* xstrdup(const char* s)
|
||||
{
|
||||
char* ptr = strdup(s);
|
||||
|
@ -649,101 +681,6 @@ void make_zzword(char zzword[6])
|
|||
zzword[5] = '\0';
|
||||
}
|
||||
|
||||
/* Machine dependent routines (MAPLIN, SAVEIO) */
|
||||
|
||||
bool MAPLIN(FILE *fp)
|
||||
{
|
||||
bool eof;
|
||||
|
||||
/* Read a line of input, from the specified input source.
|
||||
* This logic is complicated partly because it has to serve
|
||||
* several cases with different requirements and partly because
|
||||
* of a quirk in linenoise().
|
||||
*
|
||||
* The quirk shows up when you paste a test log from the clipboard
|
||||
* to the program's command prompt. While fgets (as expected)
|
||||
* consumes it a line at a time, linenoise() returns the first
|
||||
* line and discards the rest. Thus, there needs to be an
|
||||
* editline (-s) option to fall back to fgets while still
|
||||
* prompting. Note that linenoise does behave properly when
|
||||
* fed redirected stdin.
|
||||
*
|
||||
* The logging is a bit of a mess because there are two distinct cases
|
||||
* in which you want to echo commands. One is when shipping them to
|
||||
* a log under the -l option, in which case you want to suppress
|
||||
* prompt generation (so test logs are unadorned command sequences).
|
||||
* On the other hand, if you redirected stdin and are feeding the program
|
||||
* a logfile, you *do* want prompt generation - it makes checkfiles
|
||||
* easier to read when the commands are marked by a preceding prompt.
|
||||
*/
|
||||
do {
|
||||
if (!editline) {
|
||||
if (prompt)
|
||||
fputs("> ", stdout);
|
||||
IGNORE(fgets(rawbuf, sizeof(rawbuf) - 1, fp));
|
||||
eof = (feof(fp));
|
||||
} else {
|
||||
char *cp = linenoise("> ");
|
||||
eof = (cp == NULL);
|
||||
if (!eof) {
|
||||
strncpy(rawbuf, cp, sizeof(rawbuf) - 1);
|
||||
linenoiseHistoryAdd(rawbuf);
|
||||
strncat(rawbuf, "\n", sizeof(rawbuf) - strlen(rawbuf) - 1);
|
||||
linenoiseFree(cp);
|
||||
}
|
||||
}
|
||||
} while
|
||||
(!eof && rawbuf[0] == '#');
|
||||
if (eof) {
|
||||
if (logfp && fp == stdin)
|
||||
fclose(logfp);
|
||||
return false;
|
||||
} else {
|
||||
FILE *efp = NULL;
|
||||
if (logfp && fp == stdin)
|
||||
efp = logfp;
|
||||
else if (!isatty(0))
|
||||
efp = stdout;
|
||||
if (efp != NULL) {
|
||||
if (prompt && efp == stdout)
|
||||
fputs("> ", efp);
|
||||
IGNORE(fputs(rawbuf, efp));
|
||||
}
|
||||
strcpy(INLINE + 1, rawbuf);
|
||||
/* translate the chars to integers in the range 0-126 and store
|
||||
* them in the common array "INLINE". Integer values are as follows:
|
||||
* 0 = space [ASCII CODE 40 octal, 32 decimal]
|
||||
* 1-2 = !" [ASCII 41-42 octal, 33-34 decimal]
|
||||
* 3-10 = '()*+,-. [ASCII 47-56 octal, 39-46 decimal]
|
||||
* 11-36 = upper-case letters
|
||||
* 37-62 = lower-case letters
|
||||
* 63 = percent (%) [ASCII 45 octal, 37 decimal]
|
||||
* 64-73 = digits, 0 through 9
|
||||
* Remaining characters can be translated any way that is convenient;
|
||||
* The above mappings are required so that certain special
|
||||
* characters are known to fit in 6 bits and/or can be easily spotted.
|
||||
* Array elements beyond the end of the line should be filled with 0,
|
||||
* and LNLENG should be set to the index of the last character.
|
||||
*
|
||||
* If the data file uses a character other than space (e.g., tab) to
|
||||
* separate numbers, that character should also translate to 0.
|
||||
*
|
||||
* This procedure may use the map1,map2 arrays to maintain
|
||||
* static data for he mapping. MAP2(1) is set to 0 when the
|
||||
* program starts and is not changed thereafter unless the
|
||||
* routines in this module choose to do so. */
|
||||
LNLENG = 0;
|
||||
for (long i = 1; i <= (long)sizeof(INLINE) && INLINE[i] != 0; i++) {
|
||||
long val = INLINE[i];
|
||||
INLINE[i] = ascii_to_advent[val];
|
||||
if (INLINE[i] != 0)
|
||||
LNLENG = i;
|
||||
}
|
||||
LNPOSN = 1;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
void datime(long* d, long* t)
|
||||
{
|
||||
struct timeval tv;
|
||||
|
|
|
@ -220,7 +220,6 @@ enum special_refs {{
|
|||
|
||||
c_template = """/* Generated from adventure.yaml - do not hand-hack! */
|
||||
|
||||
#include "common.h"
|
||||
#include "{}"
|
||||
|
||||
const char* arbitrary_messages[] = {{
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue