Apply loc_t type.

This commit is contained in:
Eric S. Raymond 2023-04-07 08:18:50 -04:00
parent 4369284c75
commit 195e6e149b
2 changed files with 2 additions and 2 deletions

View file

@ -167,7 +167,7 @@ struct game_t {
int holdng; // number of objects being carried
int igo; // # uses of "go" instead of a direction
int iwest; // # times he's said "west" instead of "w"
int knfloc; // knife location; 0 if none, -1 after caveat
loc_t knfloc; // knife location; LOC_NOWERE if none, -1 after caveat
turn_t limit; // lifetime of lamp
loc_t loc; // where player is now
loc_t newloc; // where player is going