LOCSIZ -> NLOCATIONS, finishing limit-name cleanup.

This commit is contained in:
Eric S. Raymond 2017-06-24 10:20:36 -04:00
parent 64035d0026
commit 25077d0b4e
4 changed files with 7 additions and 7 deletions

View file

@ -31,7 +31,7 @@ long LINUSE;
long TRVS;
long TRNVLS;
long TABNDX;
long KEY[LOCSIZ + 1];
long KEY[NLOCATIONS + 1];
long LINES[LINSIZ + 1];
long TRAVEL[TRVSIZ + 1];
long KTAB[TABSIZ + 1];
@ -321,7 +321,7 @@ static int read_database(FILE* database)
* pointer-words in lines. PTEXT(N) points to
* message for game.prop(N)=0. Successive prop messages are
* found by chasing pointers. */
for (int I = 1; I <= LOCSIZ; I++) {
for (int I = 1; I <= NLOCATIONS; I++) {
KEY[I] = 0;
}
@ -431,7 +431,7 @@ static void write_file(FILE* header_file)
fprintf(header_file, "\n");
// content variables
write_1d(header_file, KEY, LOCSIZ + 1, "KEY");
write_1d(header_file, KEY, NLOCATIONS + 1, "KEY");
write_1d(header_file, TRAVEL, TRVSIZ + 1, "TRAVEL");
write_1d(header_file, KTAB, TABSIZ + 1, "KTAB");
write_1d(header_file, ATAB, TABSIZ + 1, "ATAB");