LOCSIZ -> NLOCATIONS, finishing limit-name cleanup.
This commit is contained in:
parent
64035d0026
commit
25077d0b4e
4 changed files with 7 additions and 7 deletions
4
advent.h
4
advent.h
|
@ -64,8 +64,8 @@ struct game_t {
|
||||||
bool wzdark; /* whether the loc he's leaving was dark */
|
bool wzdark; /* whether the loc he's leaving was dark */
|
||||||
long zzword;
|
long zzword;
|
||||||
bool blooded; /* has player drunk of dragon's blood? */
|
bool blooded; /* has player drunk of dragon's blood? */
|
||||||
long abbrev[LOCSIZ + 1];
|
long abbrev[NLOCATIONS + 1];
|
||||||
long atloc[LOCSIZ + 1];
|
long atloc[NLOCATIONS + 1];
|
||||||
long dseen[NDWARVES + 1];
|
long dseen[NDWARVES + 1];
|
||||||
long dloc[NDWARVES + 1];
|
long dloc[NDWARVES + 1];
|
||||||
long odloc[NDWARVES + 1];
|
long odloc[NDWARVES + 1];
|
||||||
|
|
|
@ -31,7 +31,7 @@ long LINUSE;
|
||||||
long TRVS;
|
long TRVS;
|
||||||
long TRNVLS;
|
long TRNVLS;
|
||||||
long TABNDX;
|
long TABNDX;
|
||||||
long KEY[LOCSIZ + 1];
|
long KEY[NLOCATIONS + 1];
|
||||||
long LINES[LINSIZ + 1];
|
long LINES[LINSIZ + 1];
|
||||||
long TRAVEL[TRVSIZ + 1];
|
long TRAVEL[TRVSIZ + 1];
|
||||||
long KTAB[TABSIZ + 1];
|
long KTAB[TABSIZ + 1];
|
||||||
|
@ -321,7 +321,7 @@ static int read_database(FILE* database)
|
||||||
* pointer-words in lines. PTEXT(N) points to
|
* pointer-words in lines. PTEXT(N) points to
|
||||||
* message for game.prop(N)=0. Successive prop messages are
|
* message for game.prop(N)=0. Successive prop messages are
|
||||||
* found by chasing pointers. */
|
* found by chasing pointers. */
|
||||||
for (int I = 1; I <= LOCSIZ; I++) {
|
for (int I = 1; I <= NLOCATIONS; I++) {
|
||||||
KEY[I] = 0;
|
KEY[I] = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -431,7 +431,7 @@ static void write_file(FILE* header_file)
|
||||||
fprintf(header_file, "\n");
|
fprintf(header_file, "\n");
|
||||||
|
|
||||||
// content variables
|
// content variables
|
||||||
write_1d(header_file, KEY, LOCSIZ + 1, "KEY");
|
write_1d(header_file, KEY, NLOCATIONS + 1, "KEY");
|
||||||
write_1d(header_file, TRAVEL, TRVSIZ + 1, "TRAVEL");
|
write_1d(header_file, TRAVEL, TRVSIZ + 1, "TRAVEL");
|
||||||
write_1d(header_file, KTAB, TABSIZ + 1, "KTAB");
|
write_1d(header_file, KTAB, TABSIZ + 1, "KTAB");
|
||||||
write_1d(header_file, ATAB, TABSIZ + 1, "ATAB");
|
write_1d(header_file, ATAB, TABSIZ + 1, "ATAB");
|
||||||
|
|
2
init.c
2
init.c
|
@ -167,7 +167,7 @@ void initialise(void)
|
||||||
game.link[i + NOBJECTS] = game.link[i] = 0;
|
game.link[i + NOBJECTS] = game.link[i] = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
for (int i = 1; i <= LOCSIZ; i++) {
|
for (int i = 1; i <= NLOCATIONS; i++) {
|
||||||
game.abbrev[i] = 0;
|
game.abbrev[i] = 0;
|
||||||
if (!(locations[i].description.big == 0 || KEY[i] == 0)) {
|
if (!(locations[i].description.big == 0 || KEY[i] == 0)) {
|
||||||
int k = KEY[i];
|
int k = KEY[i];
|
||||||
|
|
|
@ -70,7 +70,7 @@ extern obituary_t obituaries[];
|
||||||
extern hint_t hints[];
|
extern hint_t hints[];
|
||||||
extern long conditions[];
|
extern long conditions[];
|
||||||
|
|
||||||
#define LOCSIZ {}
|
#define NLOCATIONS {}
|
||||||
#define NOBJECTS {}
|
#define NOBJECTS {}
|
||||||
#define NHINTS {}
|
#define NHINTS {}
|
||||||
#define NCLASSES {}
|
#define NCLASSES {}
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue