Add axeorama log, extending test coverage.
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tests/axeorama.chk
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635
tests/axeorama.chk
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Welcome to Adventure!! Would you like instructions?
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> n
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You are standing at the end of a road before a small brick building.
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Around you is a forest. A small stream flows out of the building and
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down a gully.
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> seed 1838473132
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Seed set to 1838473132
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You're in front of building.
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> in
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You are inside a building, a well house for a large spring.
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There are some keys on the ground here.
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There is a shiny brass lamp nearby.
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There is food here.
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There is a bottle of water here.
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> take lamp
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OK
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> xyzzy
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>>Foof!<<
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It is now pitch dark. If you proceed you will likely fall into a pit.
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> on
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Your lamp is now on.
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You are in a debris room filled with stuff washed in from the surface.
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A low wide passage with cobbles becomes plugged with mud and debris
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here, but an awkward canyon leads upward and west. In the mud someone
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has scrawled, "MAGIC WORD XYZZY".
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A three foot black rod with a rusty star on an end lies nearby.
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> take rod
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OK
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> e
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You are crawling over cobbles in a low passage. There is a dim light
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at the east end of the passage.
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There is a small wicker cage discarded nearby.
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> take cage
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OK
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> w
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You're in debris room.
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> w
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You are in an awkward sloping east/west canyon.
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> w
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You are in a splendid chamber thirty feet high. The walls are frozen
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rivers of orange stone. An awkward canyon and a good passage exit
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from east and west sides of the chamber.
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A cheerful little bird is sitting here singing.
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> drop rod
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OK
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> take bird
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OK
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> take rod
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OK
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> w
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At your feet is a small pit breathing traces of white mist. An east
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passage ends here except for a small crack leading on.
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Rough stone steps lead down the pit.
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> free bird
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OK
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> wave rod
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The bird flies about agitatedly for a moment, then disappears through
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the crack. It reappears shortly, carrying in its beak a jade
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necklace, which it drops at your feet.
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> take necklace
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OK
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> drop rod
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OK
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> take bird
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OK
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> take rod
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OK
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> d
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You are at one end of a vast hall stretching forward out of sight to
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the west. There are openings to either side. Nearby, a wide stone
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staircase leads downward. The hall is filled with wisps of white mist
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swaying to and fro almost as if alive. A cold wind blows up the
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staircase. There is a passage at the top of a dome behind you.
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Rough stone steps lead up the dome.
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> d
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You are in the Hall of the Mountain King, with passages off in all
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directions.
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A huge green fierce snake bars the way!
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> free bird
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The little bird attacks the green snake, and in an astounding flurry
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drives the snake away.
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> drop rod
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OK
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> drop cage
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OK
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> take cage
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OK
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> take bird
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OK
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> take rod
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OK
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> w
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You are in the west side chamber of the Hall of the Mountain King.
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A passage continues west and up here.
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There are many coins here!
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> e
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You're in Hall of Mt King.
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> s
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You are in the south side chamber.
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There is precious jewelry here!
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> take jewelry
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OK
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> n
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You're in Hall of Mt King.
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> up
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You're in Hall of Mists.
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Rough stone steps lead up the dome.
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> s
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This is a low room with a crude note on the wall. The note says,
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"You won't get it up the steps".
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There is a large sparkling nugget of gold here!
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> take gold
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OK
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> n
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You're in Hall of Mists.
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> d
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You're in Hall of Mt King.
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> n
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You are in a low n/s passage at a hole in the floor. The hole goes
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down to an e/w passage.
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There are bars of silver here!
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> n
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You are in a large room, with a passage to the south, a passage to the
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west, and a wall of broken rock to the east. There is a large "Y2" on
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a rock in the room's center.
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A hollow voice says "PLUGH".
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> plugh
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>>Foof!<<
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You're inside building.
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There are some keys on the ground here.
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There is food here.
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There is a bottle of water here.
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> extinguish lamp
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Your lamp is now off.
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> drop coins
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I see no coins here.
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> drop jewelry
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OK
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> drop necklace
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OK
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> drop gold
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OK
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> plugh
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>>Foof!<<
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It is now pitch dark. If you proceed you will likely fall into a pit.
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> on
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Your lamp is now on.
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You're at "Y2".
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> s
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You're in n/s passage above e/w passage.
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There are bars of silver here!
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> take silver
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OK
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> s
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You're in Hall of Mt King.
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> sw
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A little dwarf just walked around a corner, saw you, threw a little
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axe at you which missed, cursed, and ran away.
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You are in a secret canyon which here runs e/w. It crosses over a
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very tight canyon 15 feet below. If you go down you may not be able
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to get back up.
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There is a little axe here.
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> take axe
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OK
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> w
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You are in a secret canyon which exits to the north and east.
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A huge green fierce dragon bars the way!
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The dragon is sprawled out on a persian rug!!
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> throw axe
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The axe bounces harmlessly off the dragon's thick scales.
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You are in a secret canyon which exits to the north and east.
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There is a little axe here.
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A huge green fierce dragon bars the way!
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The dragon is sprawled out on a persian rug!!
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> take axe
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OK
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> kill dragon
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With what? Your bare hands?
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> y
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Congratulations! You have just vanquished a dragon with your bare
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hands! (Unbelievable, isn't it?)
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You are in a secret canyon which exits to the north and east.
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There is a persian rug spread out on the floor!
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The blood-specked body of a huge green dead dragon lies to one side.
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> inven
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You are currently holding the following:
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Brass lantern
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Wicker cage
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Black rod
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Little bird in cage
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Dwarf's axe
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Bars of silver
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> e
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You're in secret e/w canyon above tight canyon.
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> e
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You are in the Hall of the Mountain King, with passages off in all
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directions.
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> u
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You're in Hall of Mists.
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Rough stone steps lead up the dome.
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> w
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You are on the east bank of a fissure slicing clear across the hall.
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The mist is quite thick here, and the fissure is too wide to jump.
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> wave rod
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The bird flies agitatedly about the cage.
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A crystal bridge now spans the fissure.
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> w
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You are on the west side of the fissure in the Hall of Mists.
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There are diamonds here!
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A crystal bridge now spans the fissure.
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> w
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You are at the west end of the Hall of Mists. A low wide crawl
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continues west and another goes north. To the south is a little
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passage 6 feet off the floor.
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> w
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You are at the east end of a very long hall apparently without side
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chambers. To the east a low wide crawl slants up. To the north a
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round two foot hole slants down.
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> w
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You are at the west end of a very long featureless hall. The hall
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joins up with a narrow north/south passage.
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> s
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You are in a maze of twisty little passages, all different.
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> sw
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You are in a little maze of twisty passages, all different.
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> se
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You are in a little maze of twisting passages, all different.
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> s
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Dead end
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There is a massive and somewhat battered vending machine here. The
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instructions on it read: "Drop coins here to receive fresh batteries."
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> throw axe
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There is nothing here to attack.
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> kill machine
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As you strike the vending machine, it pivots backward along with a
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section of wall, revealing a dark passage leading south.
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> s
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You are in a long, rough-hewn, north/south corridor.
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> s
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You are in a large chamber with passages to the west and north.
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A formidable ogre bars the northern exit.
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> throw axe
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The ogre, who despite his bulk is quite agile, easily dodges your
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attack. He seems almost amused by your puny effort.
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You are in a large chamber with passages to the west and north.
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There is a little axe here.
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A formidable ogre bars the northern exit.
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> take axe
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OK
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> w
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You are in a long, rough-hewn, north/south corridor.
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> n
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Dead end
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There is a massive vending machine here, swung back to reveal a
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southward passage.
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> n
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You are in a little maze of twisting passages, all different.
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> n
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You are in a little maze of twisty passages, all different.
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> nw
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You are in a maze of twisty little passages, all different.
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> d
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You're at west end of long hall.
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> e
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You're at east end of long hall.
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> e
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You're at west end of Hall of Mists.
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> e
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You're on west bank of fissure.
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There are diamonds here!
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A crystal bridge now spans the fissure.
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> e
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You're on east bank of fissure.
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A crystal bridge now spans the fissure.
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> e
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You're in Hall of Mists.
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Rough stone steps lead up the dome.
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> n
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You're in Hall of Mt King.
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> n
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There is a threatening little dwarf in the room with you!
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One sharp nasty knife is thrown at you!
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It misses!
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You're in n/s passage above e/w passage.
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> take knife
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The dwarves' knives vanish as they strike the walls of the cave.
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> throw axe
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You killed a little dwarf. The body vanishes in a cloud of greasy
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black smoke.
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You're in n/s passage above e/w passage.
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There is a little axe here.
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> take axe
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OK
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> d
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You are in a dirty broken passage. To the east is a crawl. To the
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west is a large passage. Above you is a hole to another passage.
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> w
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You are in a large room full of dusty rocks. There is a big hole in
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the floor. There are cracks everywhere, and a passage leading east.
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> d
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You are at a complex junction. A low hands and knees passage from the
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north joins a higher crawl from the east to make a walking passage
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going west. There is also a large room above. The air is damp here.
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> w
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You are in Bedquilt, a long east/west passage with holes everywhere.
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To explore at random select north, south, up, or down.
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> n
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You have crawled around in some little holes and wound up back in the
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main passage.
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There is a threatening little dwarf in the room with you!
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You're in Bedquilt.
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> throw axe
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You killed a little dwarf.
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You're in Bedquilt.
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There is a little axe here.
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> take axe
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OK
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> n
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You have crawled around in some little holes and wound up back in the
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main passage.
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You're in Bedquilt.
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> n
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You are in a large low room. Crawls lead north, se, and sw.
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> sw
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You are in a long winding corridor sloping out of sight in both
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directions.
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> up
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You are on one side of a large, deep chasm. A heavy white mist rising
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up from below obscures all view of the far side. A sw path leads away
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from the chasm into a winding corridor.
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A rickety wooden bridge extends across the chasm, vanishing into the
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mist. A notice posted on the bridge reads, "Stop! Pay troll!"
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A burly troll stands by the bridge and insists you throw him a
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treasure before you may cross.
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> throw axe
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The troll deftly catches the axe, examines it carefully, and tosses it
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back, declaring, "Good workmanship, but it's not valuable enough."
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You're on sw side of chasm.
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There is a little axe here.
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A rickety wooden bridge extends across the chasm, vanishing into the
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mist. A notice posted on the bridge reads, "Stop! Pay troll!"
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A burly troll stands by the bridge and insists you throw him a
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treasure before you may cross.
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>
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You scored 105 out of a possible 430, using 105 turns.
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Your score qualifies you as a novice class adventurer.
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To achieve the next higher rating, you need 16 more points.
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116
tests/axeorama.log
Normal file
116
tests/axeorama.log
Normal file
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@ -0,0 +1,116 @@
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## Test throwing axe at non-dwarves.
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n
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seed 1838473132
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in
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take lamp
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xyzzy
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on
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take rod
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e
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take cage
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w
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w
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w
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drop rod
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take bird
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take rod
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w
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free bird
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wave rod
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take necklace
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drop rod
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take bird
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take rod
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d
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d
|
||||
free bird
|
||||
drop rod
|
||||
drop cage
|
||||
take cage
|
||||
take bird
|
||||
take rod
|
||||
w
|
||||
e
|
||||
s
|
||||
take jewelry
|
||||
n
|
||||
up
|
||||
s
|
||||
take gold
|
||||
n
|
||||
d
|
||||
n
|
||||
n
|
||||
plugh
|
||||
extinguish lamp
|
||||
drop coins
|
||||
drop jewelry
|
||||
drop necklace
|
||||
drop gold
|
||||
plugh
|
||||
on
|
||||
s
|
||||
take silver
|
||||
s
|
||||
sw
|
||||
take axe
|
||||
w
|
||||
throw axe
|
||||
take axe
|
||||
kill dragon
|
||||
y
|
||||
inven
|
||||
e
|
||||
e
|
||||
u
|
||||
# Go to vending machine and ogre from Hall of Mists
|
||||
w
|
||||
wave rod
|
||||
w
|
||||
w
|
||||
w
|
||||
w
|
||||
s
|
||||
sw
|
||||
se
|
||||
s
|
||||
throw axe
|
||||
kill machine
|
||||
s
|
||||
s
|
||||
throw axe
|
||||
take axe
|
||||
# Return to Hall of Mists
|
||||
w
|
||||
n
|
||||
n
|
||||
n
|
||||
# Vending machine
|
||||
nw
|
||||
d
|
||||
e
|
||||
e
|
||||
e
|
||||
e
|
||||
e
|
||||
# Hall of Mists
|
||||
n
|
||||
n
|
||||
take knife
|
||||
throw axe
|
||||
take axe
|
||||
d
|
||||
w
|
||||
d
|
||||
w
|
||||
# Bedquilt
|
||||
n
|
||||
throw axe
|
||||
take axe
|
||||
n
|
||||
n
|
||||
sw
|
||||
up
|
||||
# Troll bridge
|
||||
throw axe
|
||||
|
Loading…
Add table
Add a link
Reference in a new issue