Begin gathering saveable game state into a structure. Not yet complete.

No logic changes.  A bunch of globals turn into fields (with the same names
except for lowercasing) in struct game_t.

Eventually this will allow drastic simplification of the save/load logic.
This commit is contained in:
Eric S. Raymond 2017-05-23 18:47:04 -04:00
parent dc9d9e467b
commit 42189d79d7
11 changed files with 260 additions and 231 deletions

View file

@ -16,11 +16,11 @@ documentation and/or other materials provided with the distribution.
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