This code is a forward-port of the Crowther/Woods Adventure 2.5 from 1995, last version in the main line of Colossal Cave Adventure development written by Crowther and Woods. The authors have given permission and encouragement to this release.
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Eric S. Raymond 42189d79d7 Begin gathering saveable game state into a structure. Not yet complete.
No logic changes.  A bunch of globals turn into fields (with the same names
except for lowercasing) in struct game_t.

Eventually this will allow drastic simplification of the save/load logic.
2017-05-23 18:47:04 -04:00
.gitignore Consistent use of 'advent' to avoid collision with BSD Games. 2017-05-18 07:18:53 -04:00
actions1.c Begin gathering saveable game state into a structure. Not yet complete. 2017-05-23 18:47:04 -04:00
actions2.c Begin gathering saveable game state into a structure. Not yet complete. 2017-05-23 18:47:04 -04:00
advent.txt Fix command synopsis on the manual page. 2017-05-23 11:31:10 -04:00
adventure.text Begin gathering saveable game state into a structure. Not yet complete. 2017-05-23 18:47:04 -04:00
control Prepare to initialize public repository. 2017-05-19 13:22:09 -04:00
COPYING Begin gathering saveable game state into a structure. Not yet complete. 2017-05-23 18:47:04 -04:00
funcs.h Begin gathering saveable game state into a structure. Not yet complete. 2017-05-23 18:47:04 -04:00
history.txt Fix typos in the history. 2017-05-22 23:13:28 -07:00
init.c Begin gathering saveable game state into a structure. Not yet complete. 2017-05-23 18:47:04 -04:00
main.c Begin gathering saveable game state into a structure. Not yet complete. 2017-05-23 18:47:04 -04:00
main.h Begin gathering saveable game state into a structure. Not yet complete. 2017-05-23 18:47:04 -04:00
Makefile Documentation polishing. Add TODO. 2017-05-19 13:30:12 -04:00
misc.c Begin gathering saveable game state into a structure. Not yet complete. 2017-05-23 18:47:04 -04:00
misc.h Input source is parametrized all the way down. 2017-05-23 15:57:38 -04:00
NEWS Added oldstyle option. 2017-05-23 11:28:56 -04:00
README Documentation polishing. 2017-05-23 14:04:42 -04:00
score.c Begin gathering saveable game state into a structure. Not yet complete. 2017-05-23 18:47:04 -04:00
share.h Begin gathering saveable game state into a structure. Not yet complete. 2017-05-23 18:47:04 -04:00
TODO Update for TODO items accomplished. 2017-05-23 13:22:18 -04:00

= README for Open Adventure =

This code is a forward-port of the Crowther/Woods Adventure 2.5 from
1995, last version in the main line of Colossal Cave Adventure
development written by the original authors.  The authors have given
permission and encouragement for this release.

The file history.txt contains a more detailed history of this game
and its ancestors.

This project is called "Open Adventure" because it's not at all clear
how to number Adventure past 2.5 without misleading or causing
collisions or both.  See the history file for discussion.  The
original 6-character name on the PDP-10 has been reverted to for the
executable in order to avoid a collision with the BSD games port of
the ancestral 1977 version.