More documentation updates.

This commit is contained in:
Eric S. Raymond 2017-06-12 22:15:38 -04:00
parent c366ddb733
commit 804e60ccff
2 changed files with 8 additions and 2 deletions

6
TODO
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@ -11,7 +11,9 @@ remain to be cleaned up:
in playermove() is particularly horrible, jumping backwards into the in playermove() is particularly horrible, jumping backwards into the
middle of a loop. middle of a loop.
* The way return values from handlers such as 2012 trigger side effects * The program is still pretty much typeless - full of magic numbers being
based on global state is nasty. sliced and diced in cryptic ways. Some attempt has been made to introduce
semantic types, but the job is barely started.

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@ -122,4 +122,8 @@ ways:
* The code still has an unfortunately high density of magic numbers - in * The code still has an unfortunately high density of magic numbers - in
particular, numeric object and room IDs. particular, numeric object and room IDs.
* The code is still mostly typeless, slinging around machine longs
like a FORTRAN or BCPL program. Some (incomplete) effort has been made
to introduce semantic types.
// end // end