Add C coverage exclsion required by unbreaking the property setter.

This commit is contained in:
Eric S. Raymond 2023-03-11 10:29:38 -05:00
parent b7bf85904d
commit ba3248224e

View file

@ -230,7 +230,7 @@ bool is_valid(struct game_t valgame)
case VASE:
case CHAIN:
if (valgame.prop[obj] == 2) // There are multiple different states, but it's convenient to clump them together
continue;
continue; // LCOV_EXCL_LINE
/* FALLTHRU */
case BEAR:
if (valgame.prop[BEAR] == CONTENTED_BEAR || valgame.prop[BEAR] == BEAR_DEAD)