Commit graph

7 commits

Author SHA1 Message Date
Eric S. Raymond
5ae76995d2 Simplify build: nested makefiles considered harmful. 2017-05-29 01:33:59 -04:00
Jason S. Ninneman
f0528b0ded Move database compilation out into its own tool (for now). 2017-05-28 21:46:54 -07:00
Eric S. Raymond
31837249f8 Revert SEED handling and comment orocessing. It broke database compilation.
This code is remarkably like the game it implements - a maze of twisty
little FORTRANisms, all alike.  Very easy to get lost.
2017-05-24 18:24:09 -04:00
Eric S. Raymond
65c081a0ac Implement stub handler for SEED command. Not hooked up to PRNG yet. 2017-05-24 08:30:06 -04:00
Eric S. Raymond
484ca4e9fd Revert structurization changes, they broke database compilation...
...bug showing only if adventure.data was absent.  We'll need to sneak up
on this more carefully.
2017-05-24 00:17:19 -04:00
Eric S. Raymond
42189d79d7 Begin gathering saveable game state into a structure. Not yet complete.
No logic changes.  A bunch of globals turn into fields (with the same names
except for lowercasing) in struct game_t.

Eventually this will allow drastic simplification of the save/load logic.
2017-05-23 18:47:04 -04:00
Eric S. Raymond
24d7aeaf8a Don Wood's 430-point Adventure 2.5 from 1995, from rec.games.int-fiction. 2017-02-16 11:59:50 -05:00