Eric S. Raymond
c88f981387
Flush log on interrupt, just for convenience.
2017-06-13 20:43:41 +03:00
Eric S. Raymond
adeb54f6cb
Case correction.
2017-06-13 20:43:41 +03:00
Eric S. Raymond
a2dc58de8d
Death by dwarf test.
2017-06-13 20:43:41 +03:00
Eric S. Raymond
d96c66ac36
Fix bug that led to comments bnot being ignored.
2017-06-13 20:43:41 +03:00
NHOrus
b11fcf07e3
Different, correct fix of tests
...
Now without caching .data and extended cleanup
2017-06-13 20:43:41 +03:00
Eric S. Raymond
6ef28931b3
Document test comment format.
2017-06-13 20:43:41 +03:00
Eric S. Raymond
0507307a32
Regression-test machinery is now documented.
2017-06-13 20:43:41 +03:00
Eric S. Raymond
75c8df9225
First version of regression tests.
...
Only one test so far but the framework for more is in place.
2017-06-13 20:43:41 +03:00
Eric S. Raymond
d9d2629854
Repeatable seeding is working.
2017-06-13 20:43:41 +03:00
Eric S. Raymond
ff467f276b
Implement fallback handler that looks at the raw command buffer.
...
With database cinpilation not broken this time...
2017-06-13 20:43:41 +03:00
Eric S. Raymond
a408da3fed
Repair CentOS 6 build (fails due to clock_gettime() being undefined)
...
GitLab issue #2 .
2017-06-13 20:43:41 +03:00
Jason S. Ninneman
000b97ff11
Stop command-logging from non-stdin sources.
2017-06-13 20:43:41 +03:00
Eric S. Raymond
341bf61139
Once again, take srand()/random() out of the initialization chain.
...
They have exactly the wrong kind of randomness for this job - not
returning consistent sequences across different platforms or C library
versions, and because pseodorandom not really better than sampling
the clock.
2017-06-13 20:43:41 +03:00
Eric S. Raymond
4d50cce210
Re-enable skipping of #-led comments.
2017-06-13 20:43:41 +03:00
Eric S. Raymond
eb91f49dd5
Reapply "Clean up logic for exiting input loop and scoring."
2017-06-13 20:43:41 +03:00
Jason S. Ninneman
cd0e90bdb4
Remove disused label.
2017-06-13 20:43:41 +03:00
Eric S. Raymond
793c3fa1a4
Remove cached data on clean.
...
We've had two instances now of database compilation getting silently
broken and that not noticed because of the caching. Attempt to
forestall this.
2017-06-13 20:43:41 +03:00
Eric S. Raymond
06795f691f
Revert SEED handling and comment orocessing. It broke database compilation.
...
This code is remarkably like the game it implements - a maze of twisty
little FORTRANisms, all alike. Very easy to get lost.
2017-06-13 20:43:41 +03:00
Eric S. Raymond
bd64a4ceda
Take srand()/rand() out of the initialization chain...
...
...they're not guatanteed to produce consistent across platforms or
libc versions.
2017-06-13 20:43:41 +03:00
Eric S. Raymond
9ef91255bc
Clean up logic for exiting input loop and scoring.
2017-06-13 20:43:40 +03:00
Eric S. Raymond
9407cd7bc3
Allow comments in logfiles.
2017-06-13 20:43:40 +03:00
Eric S. Raymond
016bcf2ff2
Seed command fully implemented but apparently buggy.
...
Dwarf appearance is not yet reproducible.
2017-06-13 20:43:40 +03:00
Eric S. Raymond
1c4150055a
Implement stub handler for SEED command. Not hooked up to PRNG yet.
2017-06-13 20:43:40 +03:00
Jason S. Ninneman
ebfa184a6c
Remove a bad use of tv_nsec.
2017-06-13 20:43:40 +03:00
Jason S. Ninneman
8d97eb71ff
Move a line that got out of place.
2017-06-13 20:43:40 +03:00
Jason S. Ninneman
24f327cc09
Add seedable PRNG using an adaptation the original LCG algorithm.
2017-06-13 20:43:40 +03:00
Eric S. Raymond
b0a3c821e9
Fix the slightly broken prompt test.
2017-06-13 20:43:40 +03:00
Eric S. Raymond
aa7e291bc6
Revert structurization changes, they broke database compilation...
...
...bug showing only if adventure.data was absent. We'll need to sneak up
on this more carefully.
2017-06-13 20:43:40 +03:00
Eric S. Raymond
6b97463cd5
More switch reformatting.
2017-06-13 20:43:40 +03:00
Eric S. Raymond
dd25a9f3f1
Reformat a switch statement for readability. No logic changes.
2017-06-13 20:43:40 +03:00
Eric S. Raymond
3f57114791
Revert a variable name previously changed to be out of the way.
...
Also, make output from replays easier to interpret by adding prompts.
2017-06-13 20:43:40 +03:00
Eric S. Raymond
ba7561a27a
More structurization.
2017-06-13 20:43:40 +03:00
Eric S. Raymond
ac14bf8ae9
Echo commands to stdout when replaying...
...
...makes check loads full transcripts abd more readable.
2017-06-13 20:43:40 +03:00
Eric S. Raymond
bef99090db
More globals to the game structure.
2017-06-13 20:43:40 +03:00
Eric S. Raymond
4f0e04404e
More global-to-structure moves.
2017-06-13 20:43:40 +03:00
Eric S. Raymond
485ca59432
More comment cleanup.
2017-06-13 20:43:40 +03:00
Eric S. Raymond
f8dc7dbdf1
Fixed case in a comment.
2017-06-13 20:43:40 +03:00
Eric S. Raymond
cb477da7ec
Move more globals into the state structure.
2017-06-13 20:43:40 +03:00
Eric S. Raymond
91bfd55c1c
Begin gathering saveable game state into a structure. Not yet complete.
...
No logic changes. A bunch of globals turn into fields (with the same names
except for lowercasing) in struct game_t.
Eventually this will allow drastic simplification of the save/load logic.
2017-06-13 20:43:40 +03:00
Eric S. Raymond
ec4c0c8cd0
Input source is parametrized all the way down.
...
This means that, potentially, do_command() could be called on any text file
pointer and the right thing would happen.
2017-06-13 20:43:40 +03:00
Eric S. Raymond
00321f3388
Begin factoring out the command interpreter.
2017-06-13 20:43:40 +03:00
Eric S. Raymond
e512d15232
Documentation polishing.
2017-06-13 20:43:40 +03:00
Eric S. Raymond
5605ccba4c
Update for TODO items accomplished.
2017-06-13 20:43:40 +03:00
Eric S. Raymond
e7f4d6125b
Fix command synopsis on the manual page.
2017-06-13 20:43:40 +03:00
Eric S. Raymond
0ad8d13f27
Added oldstyle option.
2017-06-13 20:43:40 +03:00
Eric S. Raymond
c16e4cb078
Fix capitalization glitches.
2017-06-13 20:43:40 +03:00
Eric S. Raymond
0eda56fae9
Add -l option to enable command logging.
2017-06-13 20:43:40 +03:00
Jason S. Ninneman
c00601788e
Fix typos in the history.
2017-06-13 20:43:39 +03:00
Jason S. Ninneman
5386a9ac27
Fix a couple typos.
2017-06-13 20:43:39 +03:00
Eric S. Raymond
42e6e7cdb7
Fix strange inside-out organization of the input routines.
...
Seems to have nbben a result of FORTRAN not having anything like a
stream object that can be passed around.
A step towards logging and log replay.
2017-06-13 20:43:39 +03:00