This code is a forward-port of the Crowther/Woods Adventure 2.5 from 1995, last version in the main line of Colossal Cave Adventure development written by Crowther and Woods. The authors have given permission and encouragement to this release.
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tests Move database compilation out into its own tool (for now). 2017-05-28 21:46:54 -07:00
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actions1.c Simplify build: nested makefiles considered harmful. 2017-05-29 01:33:59 -04:00
actions2.c Add seedable PRNG using an adaptation the original LCG algorithm. 2017-05-23 23:37:56 -07:00
advent.txt Fix command synopsis on the manual page. 2017-05-23 11:31:10 -04:00
adventure.text Simplify build: nested makefiles considered harmful. 2017-05-29 01:33:59 -04:00
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control Prepare to initialize public repository. 2017-05-19 13:22:09 -04:00
COPYING Revert structurization changes, they broke database compilation... 2017-05-24 00:17:19 -04:00
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history.txt Typo fixes. 2017-05-29 09:14:56 -04:00
init.c Simplify build: nested makefiles considered harmful. 2017-05-29 01:33:59 -04:00
main.c Simplify build: nested makefiles considered harmful. 2017-05-29 01:33:59 -04:00
main.h Factor out handling of variables populated from the database. 2017-05-28 15:42:05 -07:00
Makefile Minor build tweaks. 2017-05-29 11:39:19 -04:00
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misc.h Just say no to encrypting internal state. 2017-05-26 10:21:19 -07:00
NEWS Update the list of changes. 2017-05-27 10:17:18 -04:00
README Regression-test machinery is now documented. 2017-05-26 00:37:24 -04:00
score.c Simplify build: nested makefiles considered harmful. 2017-05-29 01:33:59 -04:00
share.h Apply further polish and add in a couple of missing size variables. 2017-05-28 17:21:04 -07:00
TODO Regression-test machinery is now documented. 2017-05-26 00:37:24 -04:00

= README for Open Adventure =

This code is a forward-port of the Crowther/Woods Adventure 2.5 from
1995, last version in the main line of Colossal Cave Adventure
development written by the original authors.  The authors have given
permission and encouragement for this release.

The file history.txt contains a more detailed history of this game
and its ancestors.

This project is called "Open Adventure" because it's not at all clear
how to number Adventure past 2.5 without misleading or causing
collisions or both.  See the history file for discussion.  The
original 6-character name on the PDP-10 has been reverted to for the
executable in order to avoid a collision with the BSD games port of
the ancestral 1977 version.

You can run a regression test on the code with 'make check'.