This code is a forward-port of the Crowther/Woods Adventure 2.5 from 1995, last version in the main line of Colossal Cave Adventure development written by Crowther and Woods. The authors have given permission and encouragement to this release.
Find a file
Eric S. Raymond 6ba9a7de7f Once again, take srand()/random() out of the initialization chain.
They have exactly the wrong kind of randomness for this job - not
returning consistent sequences across different platforms or C library
versions, and because pseodorandom not really better than sampling
the clock.
2017-05-24 23:36:25 -04:00
.gitignore Consistent use of 'advent' to avoid collision with BSD Games. 2017-05-18 07:18:53 -04:00
actions1.c Revert SEED handling and comment orocessing. It broke database compilation. 2017-05-24 18:24:09 -04:00
actions2.c Add seedable PRNG using an adaptation the original LCG algorithm. 2017-05-23 23:37:56 -07:00
advent.txt Fix command synopsis on the manual page. 2017-05-23 11:31:10 -04:00
adventure.text Revert SEED handling and comment orocessing. It broke database compilation. 2017-05-24 18:24:09 -04:00
control Prepare to initialize public repository. 2017-05-19 13:22:09 -04:00
COPYING Revert structurization changes, they broke database compilation... 2017-05-24 00:17:19 -04:00
funcs.h Add seedable PRNG using an adaptation the original LCG algorithm. 2017-05-23 23:37:56 -07:00
history.txt Fix typos in the history. 2017-05-22 23:13:28 -07:00
init.c Revert structurization changes, they broke database compilation... 2017-05-24 00:17:19 -04:00
main.c Once again, take srand()/random() out of the initialization chain. 2017-05-24 23:36:25 -04:00
main.h Revert SEED handling and comment orocessing. It broke database compilation. 2017-05-24 18:24:09 -04:00
Makefile Remove cached data on clean. 2017-05-24 18:29:26 -04:00
misc.c Once again, take srand()/random() out of the initialization chain. 2017-05-24 23:36:25 -04:00
misc.h Once again, take srand()/random() out of the initialization chain. 2017-05-24 23:36:25 -04:00
NEWS Added oldstyle option. 2017-05-23 11:28:56 -04:00
README Documentation polishing. 2017-05-23 14:04:42 -04:00
score.c Revert structurization changes, they broke database compilation... 2017-05-24 00:17:19 -04:00
share.h Revert structurization changes, they broke database compilation... 2017-05-24 00:17:19 -04:00
TODO Add seedable PRNG using an adaptation the original LCG algorithm. 2017-05-23 23:37:56 -07:00

= README for Open Adventure =

This code is a forward-port of the Crowther/Woods Adventure 2.5 from
1995, last version in the main line of Colossal Cave Adventure
development written by the original authors.  The authors have given
permission and encouragement for this release.

The file history.txt contains a more detailed history of this game
and its ancestors.

This project is called "Open Adventure" because it's not at all clear
how to number Adventure past 2.5 without misleading or causing
collisions or both.  See the history file for discussion.  The
original 6-character name on the PDP-10 has been reverted to for the
executable in order to avoid a collision with the BSD games port of
the ancestral 1977 version.