This code is a forward-port of the Crowther/Woods Adventure 2.5 from 1995, last version in the main line of Colossal Cave Adventure development written by Crowther and Woods. The authors have given permission and encouragement to this release.
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2018-11-11 08:02:21 -05:00
templates Moved dungeon.c and dungeon.h templates into external files. 2017-07-23 12:15:25 -04:00
tests Fix some accidental test damage in Javier's last commit. 2018-11-11 08:02:21 -05:00
.gitignore Finish newdb -> dungeon renaming. 2017-06-29 08:54:55 -07:00
.gitlab-ci.yml Fix CI pipeline 2018-03-08 15:18:32 +03:00
.shipper Fix off-by-two bug. 2017-07-14 12:39:06 -04:00
actions.c SPDXify the code. 2018-03-08 20:56:21 -05:00
advent.adoc Address Issue #13: The "eat" command exhibits strange behavior 2017-07-11 16:16:38 -04:00
advent.desktop Add .desktop file for advent 2017-07-17 16:19:34 +02:00
advent.h Type constants to prevent overflow 2017-09-12 08:18:17 +03:00
advent.svg Add SVG file for advent icon 2017-07-17 16:14:45 +02:00
adventure.yaml Patch 1 2018-11-11 12:56:03 +00:00
cheat.c SPDXify the code. 2018-03-08 20:56:21 -05:00
control Add project logo. It'll have to do until we find an image of a miner's lamp. 2017-06-18 20:09:39 -04:00
COPYING Fix typo in COPYING. 2017-06-02 18:13:56 +00:00
hints.adoc More hints. 2017-06-05 16:08:42 -04:00
history.adoc History update. 2018-03-08 10:26:22 -05:00
init.c SPDXify the code. 2018-03-08 20:56:21 -05:00
INSTALL.adoc Address GitLab issue #42. 2018-03-08 08:38:27 -05:00
lamp.png Add project logo. It'll have to do until we find an image of a miner's lamp. 2017-06-18 20:09:39 -04:00
main.c An attempt to fix GitLab issue #37 failed, but... 2018-03-11 23:47:43 -04:00
make_dungeon.py SPDXify the code. 2018-03-08 20:56:21 -05:00
Makefile Additional warnings 2018-03-08 15:20:14 +03:00
misc.c Fix for GitLab issue #40: Inconsistant inventory space 2018-03-10 17:58:46 -05:00
NEWS Typo fix. 2017-09-17 11:35:45 -04:00
notes.adoc Record 100% code coverage. 2017-07-17 14:28:40 -04:00
README.adoc Documentation polishing. 2017-07-15 12:05:54 -04:00
saveresume.c SPDXify the code. 2018-03-08 20:56:21 -05:00
score.c SPDXify the code. 2018-03-08 20:56:21 -05:00
TODO Remove obsolete caveat. 2017-07-12 05:11:03 -04:00

= README for Open Adventure =

If you are reading this anywhere but at http://www.catb.org/~esr/open-adventure
you can go there for tarball downloads and other resources.

This code is a forward-port of the Crowther/Woods Adventure 2.5 from
1995, last version in the main line of Colossal Cave Adventure
development written by the original authors.  The authors have given
permission and encouragement for this releasel it obsolesces all
the 350-point versions and previous 2.x (430-point) ports.

The file history.adoc contains a more detailed history of this game
and its ancestors.  The file notes.adoc is the maintainer's notes,
describing project goals and recent changes.

This project is called "Open Adventure" because it's not at all clear
how to number Adventure past 2.5 without misleading or causing
collisions or both.  See the history file for discussion.  The
original 6-character name on the PDP-10 has been reverted to for the
executable in order to avoid a collision with the BSD games port of
the ancestral 1977 version.

Please see INSTALL.adoc for build info.

Extreme care has been taken to not silently change gameplay. By
policy, all user-visible changes from 2.5 are revertible with the
-o (oldstyle) option.

If you encounter a bug (not likely; this code is old and well tested)
please try to make a test log that reproduces it, using the -l option,
and ship it to the maintainers.

// end