open-adventure/cheat.c
Aaron Traas 7392603b7d "cheat" now has command-line arguments for generating cheat files
-d number of deaths. Signed integer value
-s number of saves. Signed integer value
-o file name of save game to write
2017-06-27 16:13:49 -04:00

97 lines
2.2 KiB
C

#define DEFINE_GLOBALS_FROM_INCLUDES
#include <getopt.h>
#include <stdlib.h>
#include <stdio.h>
#include <stdbool.h>
#include <time.h>
#include "advent.h"
#include "database.h"
#include "linenoise/linenoise.h"
#include "newdb.h"
struct game_t game;
long LNLENG, LNPOSN;
char rawbuf[LINESIZE], INLINE[LINESIZE + 1];
FILE *logfp = NULL, *rfp = NULL;
bool oldstyle = false;
bool editline = true;
bool prompt = true;
int main(int argc, char *argv[])
{
int ch;
char *savefilename = NULL;
long numdie = 0;
long saved = 1;
/* Options. */
const char* opts = "d:s:o:";
const char* usage = "Usage: %s [-d numdie] [-s numsaves] -o savefilename \n";
while ((ch = getopt(argc, argv, opts)) != EOF) {
switch (ch) {
case 'd':
numdie = (long)atoi(optarg);
break;
case 's':
saved = (long)atoi(optarg);
break;
case 'o':
savefilename = optarg;
break;
default:
fprintf(stderr,
usage, argv[0]);
fprintf(stderr,
" -d number of deaths. Signed integer value.'\n");
fprintf(stderr,
" -s number of saves. Signed integer value.\n");
fprintf(stderr,
" -o file name of save game to write.\n");
exit(-1);
break;
}
}
if (savefilename == NULL)
{
fprintf(stderr,
usage, argv[0]);
fprintf(stderr,
"ERROR: filename required\n");
exit(-1);
}
FILE *fp = NULL;
game.lcg_a = 1093;
game.lcg_c = 221587;
game.lcg_m = 1048576;
srand(time(NULL));
long seedval = (long)rand();
set_seed(seedval);
/* Initialize game variables */
initialise();
game.zzword = rndvoc(3, 0);
game.newloc = LOC_START;
game.loc = LOC_START;
game.limit = GAMELIMIT;
// apply cheats
game.numdie = numdie;
game.saved = saved;
fp = fopen(savefilename, WRITE_MODE);
if (fp == NULL)
{
printf("Can't open file %s. Exiting.\n", savefilename);
exit(-1);
}
savefile(fp);
printf("cheat: %s created.\n", savefilename);
return 0;
}