This code is a forward-port of the Crowther/Woods Adventure 2.5 from 1995, last version in the main line of Colossal Cave Adventure development written by Crowther and Woods. The authors have given permission and encouragement to this release.
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2017-06-18 15:50:52 -04:00
linenoise@c894b9e59f Submodularize the linenoise library. 2017-06-07 20:19:24 -07:00
tests Improve test coverage 2017-06-18 15:50:52 -04:00
.gitignore git-ignore newdb.[ch]. 2017-06-14 13:54:37 -07:00
.gitlab-ci.yml Use Python 3's pip. 2017-06-14 13:54:37 -07:00
.gitmodules Submodularize the linenoise library. 2017-06-07 20:19:24 -07:00
.shipper Re-spin 1.0: same code, repaired website. 2017-06-05 14:56:16 -04:00
actions.c Refactor scoring so score() does not conditionally exit. 2017-06-18 12:51:05 -04:00
advent.adoc Compile switch to disable save and restore 2017-06-18 10:37:51 +03:00
advent.h Remove unused code. 2017-06-18 13:20:04 -04:00
adventure.text Abolish setup check, there's no possibility of restart. 2017-06-13 10:20:15 -04:00
adventure.yaml Code simplification. 2017-06-16 15:08:21 -04:00
common.c Re-format to consistent indent style with "make indent". 2017-06-18 06:18:51 -04:00
common.h Zero-index the lookup tables and the code that references them. 2017-06-10 15:34:21 -07:00
control Project name consistency. 2017-06-05 14:43:04 -04:00
COPYING Fix typo in COPYING. 2017-06-02 18:13:56 +00:00
dungeon.c Re-format to consistent indent style with "make indent". 2017-06-18 06:18:51 -04:00
hints.adoc More hints. 2017-06-05 16:08:42 -04:00
history.adoc New notes.adoc file; major documentation update. 2017-06-12 22:05:44 -04:00
init.c Re-format to consistent indent style with "make indent". 2017-06-18 06:18:51 -04:00
main.c Repair plover teleport and add a test for it. 2017-06-18 15:05:17 -04:00
Makefile Improve test coverage. 2017-06-18 10:55:09 -04:00
misc.c Remove unused code. 2017-06-18 13:20:04 -04:00
newdungeon.py Added 'linty' target for make 2017-06-17 22:28:40 -04:00
NEWS Date typo fix. 2017-06-10 07:20:26 -04:00
notes.adoc Repair plover teleport and add a test for it. 2017-06-18 15:05:17 -04:00
README.adoc Typo fix. 2017-06-16 16:20:36 -04:00
saveresume.c Re-format to consistent indent style with "make indent". 2017-06-18 06:18:51 -04:00
score.c Rename newspeak() to speak(). 2017-06-18 10:06:14 -07:00
TODO Improve slightly on Peje's L12 patch, changing documentation to match. 2017-06-13 07:36:57 -04:00

= README for Open Adventure =

This code is a forward-port of the Crowther/Woods Adventure 2.5 from
1995, last version in the main line of Colossal Cave Adventure
development written by the original authors.  The authors have given
permission and encouragement for this release.

The file history.adoc contains a more detailed history of this game
and its ancestors.  The file notes.adoc is the maintainer's notes,
describing project goals and recent changes.

This project is called "Open Adventure" because it's not at all clear
how to number Adventure past 2.5 without misleading or causing
collisions or both.  See the history file for discussion.  The
original 6-character name on the PDP-10 has been reverted to for the
executable in order to avoid a collision with the BSD games port of
the ancestral 1977 version.

The distribution has three build-time depedencies: Python 3, Python 3
YAML, and the linenoise library.  It builds a pure C executable.

You can run a regression test on the code with 'make check'. Extreme
care has been taken to not silently change gameplay. By policy, all
user-visible changes from 2.5 are revertible with the -o (oldstyle)
option.

If you encounter a bug (not likely; this code is old and well tested)
please try to make a test log that reproduces it, using the -l option,
and ship it to the maintainers.

// end