This code is a forward-port of the Crowther/Woods Adventure 2.5 from 1995, last version in the main line of Colossal Cave Adventure development written by Crowther and Woods. The authors have given permission and encouragement to this release.
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2017-06-13 18:54:53 -04:00
linenoise@c894b9e59f Submodularize the linenoise library. 2017-06-07 20:19:24 -07:00
tests More tests of nonsense in the forest. 2017-06-13 17:48:05 -04:00
.gitignore git-ignore .adv files. 2017-06-08 00:15:03 -07:00
.gitlab-ci.yml The nuclear option. 2017-06-07 20:19:24 -07:00
.gitmodules Submodularize the linenoise library. 2017-06-07 20:19:24 -07:00
.shipper Re-spin 1.0: same code, repaired website. 2017-06-05 14:56:16 -04:00
actions.c Correct a typo, and a test for the affected verb. 2017-06-13 17:32:07 -04:00
advent.adoc Add -s option. 2017-06-12 16:51:35 -04:00
advent.h Magic-number elimination. 2017-06-13 18:54:53 -04:00
adventure.text Abolish setup check, there's no possibility of restart. 2017-06-13 10:20:15 -04:00
common.c Zero-index the lookup tables and the code that references them. 2017-06-10 15:34:21 -07:00
common.h Zero-index the lookup tables and the code that references them. 2017-06-10 15:34:21 -07:00
control Project name consistency. 2017-06-05 14:43:04 -04:00
COPYING Fix typo in COPYING. 2017-06-02 18:13:56 +00:00
dungeon.c Fix all the simple compiler warnings. 2017-06-13 11:19:58 -07:00
hints.adoc More hints. 2017-06-05 16:08:42 -04:00
history.adoc New notes.adoc file; major documentation update. 2017-06-12 22:05:44 -04:00
init.c Abolish setup check, there's no possibility of restart. 2017-06-13 10:20:15 -04:00
main.c Magic-number elimination. 2017-06-13 18:54:53 -04:00
Makefile Max out compiler warnings, and rearrange the debug build recipe. 2017-06-13 11:19:58 -07:00
misc.c Magic-number elimination. 2017-06-13 18:54:53 -04:00
newdb.c Fix all the simple compiler warnings. 2017-06-13 11:19:58 -07:00
newdb.h Remove some hard-coded array dimensions. Generate CLSSES at compile time. 2017-06-12 21:36:07 +00:00
NEWS Date typo fix. 2017-06-10 07:20:26 -04:00
notes.adoc Speling misstakes 2017-06-13 09:40:11 -04:00
README.adoc Documentation improvements. 2017-06-13 13:13:30 -04:00
saveresume.c FORTRAN line numbers returned from action() become action symbols. 2017-06-12 14:42:04 -04:00
score.c More retrofitting. 2017-06-11 15:42:25 -07:00
TODO Improve slightly on Peje's L12 patch, changing documentation to match. 2017-06-13 07:36:57 -04:00

= README for Open Adventure =

This code is a forward-port of the Crowther/Woods Adventure 2.5 from
1995, last version in the main line of Colossal Cave Adventure
development written by the original authors.  The authors have given
permission and encouragement for this release.

The file history.adoc contains a more detailed history of this game
and its ancestors.  The file notes.adoc is the maintainer's notes,
describing project goals and recent changes.

This project is called "Open Adventure" because it's not at all clear
how to number Adventure past 2.5 without misleading or causing
collisions or both.  See the history file for discussion.  The
original 6-character name on the PDP-10 has been reverted to for the
executable in order to avoid a collision with the BSD games port of
the ancestral 1977 version.

You can run a regression test on the code with 'make check'. Extreme
care has been taken to not silently change gameplay. By policy, all
user-visible changes from 2.5 are revertible with the -o (oldstyle)
option.

If you encounter a bug (not likely; thuis code is old and well tested)
please try to make a test log that reproduces it, using the -l option,
and ship it to the maintainers.

// end