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Tony Bark 2025-10-03 02:19:59 -04:00
commit f1384c11ee
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#include "drawIntoScreen.h"
/**
* Blows an image up onto the screen using nearest neighbor (pixelated)
* interpolation.
*/
void blowupOntoScreen( Uint32 *inImage, int inWidth, int inHeight,
int inBlowFactor, Uint32 *inScreenPixels,
int inScreenWidth, int inScreenHeight );