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spelling: initializes
Signed-off-by: Josh Soref <2119212+jsoref@users.noreply.github.com>
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parent
cf9a5cb367
commit
e63c8c0b83
10 changed files with 10 additions and 10 deletions
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@ -136,7 +136,7 @@ typedef struct ActionBarLayerLegacy2 {
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//! @param action_bar The action bar to initialize
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void action_bar_layer_legacy2_init(ActionBarLayerLegacy2 *action_bar);
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//! Creates a new ActionBarLayerLegacy2 on the heap and initalizes it with the default values.
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//! Creates a new ActionBarLayerLegacy2 on the heap and initializes it with the default values.
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//! * Background color: \ref GColorBlack
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//! * No click configuration provider (`NULL`)
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//! * No icons
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@ -45,7 +45,7 @@ struct AnimationLegacy2Implementation;
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struct AnimationLegacy2Handlers;
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//! Creates a new AnimationLegacy2 on the heap and initalizes it with the default values.
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//! Creates a new AnimationLegacy2 on the heap and initializes it with the default values.
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//!
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//! * Duration: 250ms,
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//! * Curve: \ref AnimationCurveEaseInOut (ease-in-out),
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@ -155,7 +155,7 @@ typedef struct {
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//! @param action_bar The action bar to initialize
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void action_bar_layer_init(ActionBarLayer *action_bar);
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//! Creates a new ActionBarLayer on the heap and initalizes it with the default values.
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//! Creates a new ActionBarLayer on the heap and initializes it with the default values.
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//! * Background color: \ref GColorBlack
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//! * No click configuration provider (`NULL`)
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//! * No icons
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@ -110,7 +110,7 @@ typedef enum {
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} AnimationCurve;
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//! Creates a new Animation on the heap and initalizes it with the default values.
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//! Creates a new Animation on the heap and initializes it with the default values.
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//!
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//! * Duration: 250ms,
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//! * Curve: \ref AnimationCurveEaseInOut (ease-in-out),
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@ -78,7 +78,7 @@ typedef struct BitmapLayer {
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//! @param frame The frame with which to initialize the BitmapLayer
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void bitmap_layer_init(BitmapLayer *bitmap_layer, const GRect *frame);
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//! Creates a new bitmap layer on the heap and initalizes it the default values.
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//! Creates a new bitmap layer on the heap and initializes it the default values.
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//!
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//! * Bitmap: `NULL` (none)
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//! * Background color: \ref GColorClear
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@ -78,7 +78,7 @@ ExpandableDialog *expandable_dialog_create_with_params(const char *dialog_name,
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//! Simple callback which closes the dialog when called
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void expandable_dialog_close_cb(ClickRecognizerRef recognizer, void *e_dialog);
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//! Intializes an ExpandableDialog
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//! Initializes an ExpandableDialog
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//! @param expandable_dialog Pointer to an \ref ExpandableDialog
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//! param dialog_name The name to give the \ref ExpandableDialog
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void expandable_dialog_init(ExpandableDialog *expandable_dialog, const char *dialog_name);
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@ -438,7 +438,7 @@ typedef struct MenuLayer {
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//! @param frame The frame with which to initialize the \ref MenuLayer
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void menu_layer_init(MenuLayer *menu_layer, const GRect *frame);
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//! Creates a new \ref MenuLayer on the heap and initalizes it with the default values.
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//! Creates a new \ref MenuLayer on the heap and initializes it with the default values.
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//!
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//! * Clips: `true`
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//! * Hidden: `false`
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@ -89,7 +89,7 @@ typedef struct NumberWindow {
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//! See code fragment here: NumberWindow
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void number_window_init(NumberWindow *numberwindow, const char *label, NumberWindowCallbacks callbacks, void *callback_context);
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//! Creates a new NumberWindow on the heap and initalizes it with the default values.
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//! Creates a new NumberWindow on the heap and initializes it with the default values.
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//!
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//! @param label The title or prompt to display in the NumberWindow. Must be long-lived and cannot be stack-allocated.
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//! @param callbacks The callbacks
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@ -159,7 +159,7 @@ _Static_assert(offsetof(struct ScrollPaging, flags) == offsetof(Layer, flags),
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//! @param frame The frame with which to initialize the ScrollLayer
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void scroll_layer_init(ScrollLayer *scroll_layer, const GRect *frame);
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//! Creates a new ScrollLayer on the heap and initalizes it with the default values:
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//! Creates a new ScrollLayer on the heap and initializes it with the default values:
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//! * Clips: `true`
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//! * Hidden: `false`
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//! * Content size: `frame.size`
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@ -178,7 +178,7 @@ typedef struct Window {
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//! @param debug_name The window's debug name
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void window_init(Window *window, const char* debug_name);
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//! Creates a new Window on the heap and initalizes it with the default values.
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//! Creates a new Window on the heap and initializes it with the default values.
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//!
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//! * Background color : `GColorWhite`
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//! * Root layer's `update_proc` : function that fills the window's background using `background_color`.
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