spelling: initializes

Signed-off-by: Josh Soref <2119212+jsoref@users.noreply.github.com>
This commit is contained in:
Josh Soref 2025-01-28 14:51:35 -05:00
parent cf9a5cb367
commit e63c8c0b83
10 changed files with 10 additions and 10 deletions

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@ -136,7 +136,7 @@ typedef struct ActionBarLayerLegacy2 {
//! @param action_bar The action bar to initialize
void action_bar_layer_legacy2_init(ActionBarLayerLegacy2 *action_bar);
//! Creates a new ActionBarLayerLegacy2 on the heap and initalizes it with the default values.
//! Creates a new ActionBarLayerLegacy2 on the heap and initializes it with the default values.
//! * Background color: \ref GColorBlack
//! * No click configuration provider (`NULL`)
//! * No icons

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@ -45,7 +45,7 @@ struct AnimationLegacy2Implementation;
struct AnimationLegacy2Handlers;
//! Creates a new AnimationLegacy2 on the heap and initalizes it with the default values.
//! Creates a new AnimationLegacy2 on the heap and initializes it with the default values.
//!
//! * Duration: 250ms,
//! * Curve: \ref AnimationCurveEaseInOut (ease-in-out),

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@ -155,7 +155,7 @@ typedef struct {
//! @param action_bar The action bar to initialize
void action_bar_layer_init(ActionBarLayer *action_bar);
//! Creates a new ActionBarLayer on the heap and initalizes it with the default values.
//! Creates a new ActionBarLayer on the heap and initializes it with the default values.
//! * Background color: \ref GColorBlack
//! * No click configuration provider (`NULL`)
//! * No icons

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@ -110,7 +110,7 @@ typedef enum {
} AnimationCurve;
//! Creates a new Animation on the heap and initalizes it with the default values.
//! Creates a new Animation on the heap and initializes it with the default values.
//!
//! * Duration: 250ms,
//! * Curve: \ref AnimationCurveEaseInOut (ease-in-out),

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@ -78,7 +78,7 @@ typedef struct BitmapLayer {
//! @param frame The frame with which to initialize the BitmapLayer
void bitmap_layer_init(BitmapLayer *bitmap_layer, const GRect *frame);
//! Creates a new bitmap layer on the heap and initalizes it the default values.
//! Creates a new bitmap layer on the heap and initializes it the default values.
//!
//! * Bitmap: `NULL` (none)
//! * Background color: \ref GColorClear

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@ -78,7 +78,7 @@ ExpandableDialog *expandable_dialog_create_with_params(const char *dialog_name,
//! Simple callback which closes the dialog when called
void expandable_dialog_close_cb(ClickRecognizerRef recognizer, void *e_dialog);
//! Intializes an ExpandableDialog
//! Initializes an ExpandableDialog
//! @param expandable_dialog Pointer to an \ref ExpandableDialog
//! param dialog_name The name to give the \ref ExpandableDialog
void expandable_dialog_init(ExpandableDialog *expandable_dialog, const char *dialog_name);

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@ -438,7 +438,7 @@ typedef struct MenuLayer {
//! @param frame The frame with which to initialize the \ref MenuLayer
void menu_layer_init(MenuLayer *menu_layer, const GRect *frame);
//! Creates a new \ref MenuLayer on the heap and initalizes it with the default values.
//! Creates a new \ref MenuLayer on the heap and initializes it with the default values.
//!
//! * Clips: `true`
//! * Hidden: `false`

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@ -89,7 +89,7 @@ typedef struct NumberWindow {
//! See code fragment here: NumberWindow
void number_window_init(NumberWindow *numberwindow, const char *label, NumberWindowCallbacks callbacks, void *callback_context);
//! Creates a new NumberWindow on the heap and initalizes it with the default values.
//! Creates a new NumberWindow on the heap and initializes it with the default values.
//!
//! @param label The title or prompt to display in the NumberWindow. Must be long-lived and cannot be stack-allocated.
//! @param callbacks The callbacks

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@ -159,7 +159,7 @@ _Static_assert(offsetof(struct ScrollPaging, flags) == offsetof(Layer, flags),
//! @param frame The frame with which to initialize the ScrollLayer
void scroll_layer_init(ScrollLayer *scroll_layer, const GRect *frame);
//! Creates a new ScrollLayer on the heap and initalizes it with the default values:
//! Creates a new ScrollLayer on the heap and initializes it with the default values:
//! * Clips: `true`
//! * Hidden: `false`
//! * Content size: `frame.size`

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@ -178,7 +178,7 @@ typedef struct Window {
//! @param debug_name The window's debug name
void window_init(Window *window, const char* debug_name);
//! Creates a new Window on the heap and initalizes it with the default values.
//! Creates a new Window on the heap and initializes it with the default values.
//!
//! * Background color : `GColorWhite`
//! * Root layer's `update_proc` : function that fills the window's background using `background_color`.