pebble/src/fw/applib/ui/inverter_layer.c
2025-01-27 11:38:16 -08:00

113 lines
3.9 KiB
C

/*
* Copyright 2024 Google LLC
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "inverter_layer.h"
#include "applib/graphics/graphics.h"
#include "applib/applib_malloc.auto.h"
#include "system/passert.h"
#include <string.h>
inline static void prv_inverter_layer_update_proc_color(GContext *ctx) {
// ctx->draw_state.drawing_box is the correct rect when this function gets
// called through layer_render_tree(),
GRect rect = ctx->draw_state.drawing_box;
// invert bytes in rect
grect_clip(&rect, &ctx->dest_bitmap.bounds); // clip to display bounds
for (int16_t y = rect.origin.y; y < rect.origin.y + rect.size.h; y++) {
int16_t row_offset = y * ctx->dest_bitmap.row_size_bytes;
for (int16_t x = rect.origin.x; x < rect.origin.x + rect.size.w; x++) {
uint8_t *pixel_addr = &(((uint8_t*)ctx->dest_bitmap.addr)[row_offset + x]);
// Only invert the RGB and not the alpha
*pixel_addr = (~(*pixel_addr) & 0b00111111) | (*pixel_addr & 0b11000000);
}
}
graphics_context_mark_dirty_rect(ctx, ctx->draw_state.drawing_box);
}
inline static void prv_inverter_layer_update_proc_bw(GContext *ctx) {
// For 1Bit, just revert to the 2.x code.
GBitmap sub_bitmap;
GBitmap* context_bitmap = graphics_context_get_bitmap(ctx);
// ctx->draw_state.drawing_box is the correct rect when this function gets called through
// layer_render_tree(), although it might be nicer to have a function to map a rect to another
// coordinate system...
gbitmap_init_as_sub_bitmap(&sub_bitmap, context_bitmap, ctx->draw_state.drawing_box);
// The sub-bitmap might have different bounds than this layer:
// when the requested bounds lie outside of the original bitmap it will be clipped.
// The following work-around will make sure the sub-bitmap gets painted at
// exactly the same spot as it came from:
GRect rect = sub_bitmap.bounds;
rect.origin.x -= ctx->draw_state.drawing_box.origin.x;
rect.origin.y -= ctx->draw_state.drawing_box.origin.y;
graphics_context_set_compositing_mode(ctx, GCompOpAssignInverted);
graphics_draw_bitmap_in_rect(ctx, &sub_bitmap, &rect);
}
void inverter_layer_update_proc(InverterLayer *inverter, GContext* ctx) {
#if SCREEN_COLOR_DEPTH_BITS == 1
prv_inverter_layer_update_proc_bw(ctx);
#else
prv_inverter_layer_update_proc_color(ctx);
#endif
(void)inverter;
}
void inverter_layer_init(InverterLayer *inverter, const GRect *frame) {
if (inverter == NULL) {
return;
}
*inverter = (InverterLayer){};
inverter->layer.frame = *frame;
inverter->layer.bounds = (GRect){{0, 0}, frame->size};
inverter->layer.update_proc = (LayerUpdateProc)inverter_layer_update_proc;
layer_set_clips(&inverter->layer, true);
layer_mark_dirty(&(inverter->layer));
}
InverterLayer* inverter_layer_create(GRect frame) {
InverterLayer* layer = applib_type_malloc(InverterLayer);
if (layer) {
inverter_layer_init(layer, &frame);
}
return layer;
}
void inverter_layer_deinit(InverterLayer *inverter_layer) {
if (inverter_layer == NULL) {
return;
}
layer_deinit(&inverter_layer->layer);
}
void inverter_layer_destroy(InverterLayer *inverter_layer) {
if (inverter_layer == NULL) {
return;
}
inverter_layer_deinit(inverter_layer);
applib_free(inverter_layer);
}
Layer* inverter_layer_get_layer(InverterLayer *inverter_layer) {
if (inverter_layer == NULL) {
return NULL;
}
return &inverter_layer->layer;
}