enable audio input, add debug color consts

This commit is contained in:
Nordup 2024-03-01 10:28:32 +04:00
parent 2b652faf54
commit aae602aa11
3 changed files with 9 additions and 3 deletions

View file

@ -20,6 +20,10 @@ boot_splash/show_image=false
config/icon="res://app_icon/icon_64.png" config/icon="res://app_icon/icon_64.png"
config/windows_native_icon="res://app_icon/icon.ico" config/windows_native_icon="res://app_icon/icon.ico"
[audio]
driver/enable_input=true
[autoload] [autoload]
DataSaver="*res://scripts/data_saver.gd" DataSaver="*res://scripts/data_saver.gd"

View file

@ -3,6 +3,10 @@ extends Node
signal logged(msg: String) signal logged(msg: String)
signal error(msg: String) signal error(msg: String)
const ERROR_CLR = Color.RED
const WARN_CLR = Color.YELLOW
const SILENT_CLR = Color.DIM_GRAY
func logr(msg) -> void: func logr(msg) -> void:
print_rich(str(msg)) print_rich(str(msg))
@ -20,5 +24,3 @@ func logclr(msg, color: Color) -> void:
var rich_clr = "[color=%s]%s[/color]" % [color.to_html(), str(msg)] var rich_clr = "[color=%s]%s[/color]" % [color.to_html(), str(msg)]
print_rich(rich_clr) print_rich(rich_clr)
logged.emit(rich_clr) logged.emit(rich_clr)
# TODO: log category with defined color

View file

@ -20,7 +20,7 @@ func _ready() -> void:
var viewport_height = ProjectSettings.get_setting("display/window/size/viewport_height", 648) var viewport_height = ProjectSettings.get_setting("display/window/size/viewport_height", 648)
scale_width = float(render_result.width) / viewport_width scale_width = float(render_result.width) / viewport_width
scale_height = float(render_result.height) / viewport_height scale_height = float(render_result.height) / viewport_height
Debug.logclr("Mouse position scale: %fx%f" % [scale_width, scale_height], Color.DIM_GRAY) Debug.logclr("Mouse position scale: %.2fx%.2f" % [scale_width, scale_height], Color.DIM_GRAY)
func start_server() -> void: func start_server() -> void: