Fixed not showing damage when using an attack spell.

This commit is contained in:
raeleus 2024-10-27 07:14:04 -07:00
parent b47946a590
commit c4d292ca5a

View file

@ -3197,7 +3197,7 @@ function doCastSpell(command) {
else enemyString += `\nDamage: ${damage}\n`
foundEnemy.health = Math.max(0, foundEnemy.health - damage)
if (foundEnemy.health == 0) enemyString += ` ${toTitleCase(foundEnemy.name)} has been defeated!\n`
else enemyString = ` ${toTitleCase(foundEnemy.name)} has ${foundEnemy.health} health remaining!\n`
else enemyString += ` ${toTitleCase(foundEnemy.name)} has ${foundEnemy.health} health remaining!\n`
}
}
}