mirror of
https://github.com/raeleus/Hashtag-DnD.git
synced 2025-07-05 05:00:26 -04:00
Added synonyms for difficulty names.
This commit is contained in:
parent
ade4357de0
commit
ce2eaa5932
1 changed files with 12 additions and 12 deletions
24
Input.js
24
Input.js
|
@ -1311,8 +1311,8 @@ function doShowAutoXp(command) {
|
|||
}
|
||||
|
||||
function doSetDefaultDifficulty(command) {
|
||||
const difficultyNames = ["impossible", "extreme", "hard", "medium", "easy", "effortless", "automatic"]
|
||||
const difficultyScores = [30, 25, 20, 15, 10, 5, 0]
|
||||
const difficultyNames = ["impossible", "extreme", "hard", "medium", "easy", "effortless", "veryeasy", "very easy", "automatic", "auto"]
|
||||
const difficultyScores = [30, 25, 20, 15, 10, 5, 5, 5, 0, 0]
|
||||
|
||||
const difficultyPatternNames = [...new Set(difficultyNames)]
|
||||
difficultyPatternNames.push("\\d+")
|
||||
|
@ -1710,8 +1710,8 @@ function doFlipCommandAbility(command) {
|
|||
|
||||
function doCheck(command) {
|
||||
const advantageNames = ["normal", "advantage", "disadvantage"]
|
||||
const difficultyNames = ["impossible", "extreme", "hard", "medium", "easy", "effortless", "automatic"]
|
||||
const difficultyScores = [30, 25, 20, 15, 10, 5, 0]
|
||||
const difficultyNames = ["impossible", "extreme", "hard", "medium", "easy", "effortless", "veryeasy", "very easy", "automatic", "auto"]
|
||||
const difficultyScores = [30, 25, 20, 15, 10, 5, 5, 5, 0, 0]
|
||||
var character = getCharacter()
|
||||
|
||||
var arg0 = null
|
||||
|
@ -1771,8 +1771,8 @@ function doTry(command) {
|
|||
}
|
||||
|
||||
const advantageNames = ["normal", "advantage", "disadvantage"]
|
||||
const difficultyNames = ["impossible", "extreme", "hard", "medium", "easy", "effortless", "automatic"]
|
||||
const difficultyScores = [30, 25, 20, 15, 10, 5, 0]
|
||||
const difficultyNames = ["impossible", "extreme", "hard", "medium", "easy", "effortless", "veryeasy", "very easy", "automatic", "auto"]
|
||||
const difficultyScores = [30, 25, 20, 15, 10, 5, 5, 5, 0, 0]
|
||||
var character = getCharacter()
|
||||
var textIndex = 3
|
||||
var failword = character.name == "You" ? "fail" : "fails"
|
||||
|
@ -1846,8 +1846,8 @@ function doTry(command) {
|
|||
|
||||
function doAttack(command) {
|
||||
const advantageNames = ["normal", "advantage", "disadvantage"]
|
||||
const difficultyNames = ["impossible", "extreme", "hard", "medium", "easy", "effortless", "automatic"]
|
||||
const difficultyScores = [30, 25, 20, 15, 10, 5, 0]
|
||||
const difficultyNames = ["impossible", "extreme", "hard", "medium", "easy", "effortless", "veryeasy", "very easy", "automatic", "auto"]
|
||||
const difficultyScores = [30, 25, 20, 15, 10, 5, 5, 5, 0, 0]
|
||||
var character = getCharacter()
|
||||
var textIndex = 3
|
||||
var missWord = character.name == "You" ? "miss" : "misses"
|
||||
|
@ -2494,8 +2494,8 @@ function doFlee(command) {
|
|||
|
||||
var difficulty = getArgument(command, 0)
|
||||
if (difficulty != null) {
|
||||
const difficultyNames = ["impossible", "extreme", "hard", "medium", "easy", "effortless", "automatic"]
|
||||
const difficultyScores = [30, 25, 20, 15, 10, 5, 0]
|
||||
const difficultyNames = ["impossible", "extreme", "hard", "medium", "easy", "effortless", "veryeasy", "very easy", "automatic", "auto"]
|
||||
const difficultyScores = [30, 25, 20, 15, 10, 5, 5, 5, 0, 0]
|
||||
|
||||
const difficultyPatternNames = [...new Set(difficultyNames)]
|
||||
difficultyPatternNames.push("\\d+")
|
||||
|
@ -3056,8 +3056,8 @@ function doRemoveSkill(command) {
|
|||
|
||||
function doCastSpell(command) {
|
||||
const advantageNames = ["normal", "advantage", "disadvantage"]
|
||||
const difficultyNames = ["impossible", "extreme", "hard", "medium", "easy", "effortless", "automatic"]
|
||||
const difficultyScores = [30, 25, 20, 15, 10, 5, 0]
|
||||
const difficultyNames = ["impossible", "extreme", "hard", "medium", "easy", "effortless", "veryeasy", "very easy", "automatic", "auto"]
|
||||
const difficultyScores = [30, 25, 20, 15, 10, 5, 5, 5, 0, 0]
|
||||
var character = getCharacter()
|
||||
const dontWord = character.name == "You" ? "don't" : "doesn't"
|
||||
const tryWord = character.name == "You" ? "try" : "tries"
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue