raeleus
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70f90ca14f
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Added #healparty. Resolves #85
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2024-10-26 23:24:15 -07:00 |
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raeleus
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ce2eaa5932
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Added synonyms for difficulty names.
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2024-10-26 23:02:50 -07:00 |
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raeleus
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ade4357de0
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#heal and #damage no longer show output after being called. Resolves #90
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2024-10-26 22:55:49 -07:00 |
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raeleus
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e13e65a37c
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Fixed defeated enemies not being removed from combat. Resolves #92
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2024-10-26 22:52:31 -07:00 |
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raeleus
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457d7439a1
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Allow commands like "#take the 2 daggers"
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2024-10-26 17:38:07 -07:00 |
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raeleus
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f989d68625
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Don't show AI output after #addenemy
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2024-10-26 17:19:45 -07:00 |
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raeleus
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a8d586cf06
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Show the result of attack rolls. Resolves #78
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2024-10-26 17:18:34 -07:00 |
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raeleus
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23ddbf0109
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Fixed missing period in #attack. Resolves #79
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2024-10-26 16:53:52 -07:00 |
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raeleus
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33fdbb5835
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Tweaked #heal and #damage to allow targeting characters specified as a parameter
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2024-10-26 16:50:27 -07:00 |
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raeleus
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be4f84816f
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Improved #heal to have parameters like #damage.
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2024-10-26 16:37:29 -07:00 |
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raeleus
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8e82997d1a
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Added humanoid enemy presets and fixed #setupenemy not allowing players to spawn the newest presets.
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2024-10-26 10:25:20 -07:00 |
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raeleus
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88cb0ee509
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Added boss level difficulty enemies.
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2024-10-26 08:49:47 -07:00 |
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raeleus
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afb034c108
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Update version.
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2024-10-20 17:17:47 -07:00 |
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raeleus
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489ddad81e
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Minor adjustment of #drop text.
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2024-10-20 17:16:13 -07:00 |
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raeleus
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aca1b29969
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Fixed being unable to use #damage to target enemies in combat. Thanks coryking!
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2024-10-17 19:58:19 -07:00 |
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raeleus
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3a25a8697a
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#xp now has a parameter for party and it displays how much xp you need for the next level. Resolves #68
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2024-10-14 07:34:57 -07:00 |
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raeleus
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8b199345e9
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Update version and README
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2024-10-14 06:47:34 -07:00 |
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raeleus
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264ced0e08
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Added places of interest to #location. Resolves #69
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2024-10-14 06:44:15 -07:00 |
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raeleus
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ac71bbad3e
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Fixed spacing in #cast. Resolves #70
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2024-10-14 06:32:17 -07:00 |
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raeleus
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ed8ec30c86
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Minor text tweaks. Resolves #71
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2024-10-14 06:30:38 -07:00 |
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raeleus
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35f491eece
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Allow rest without specifying a character.
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2024-10-13 14:32:12 -07:00 |
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raeleus
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45f251da33
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Updated #setupenemy synonyms
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2024-10-13 13:50:30 -07:00 |
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raeleus
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7c2a27e559
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Only show #initiative hint in #encounter if there are enemies in the encounter.
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2024-10-13 11:04:11 -07:00 |
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raeleus
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e3a19be73c
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Fix being unable to rest.
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2024-10-13 10:58:00 -07:00 |
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raeleus
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2d4a6ea262
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Added hard list for #encounter
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2024-10-13 00:09:30 -07:00 |
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raeleus
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b1f2ed4c86
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Added medium difficulty for #encounter and #setupenemy
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2024-10-12 21:19:33 -07:00 |
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raeleus
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e9743ed99e
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#attack and #cast can target enemies by enemy number
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2024-10-12 16:36:40 -07:00 |
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raeleus
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5784b2328a
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Added #setdamage and #setweaponproficiency. Also resolved crash when enemies cast spells and other tweaks.
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2024-10-12 15:25:27 -07:00 |
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raeleus
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330af759ef
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Updated flavor text for #rest. Resolves #57
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2024-10-12 10:19:55 -07:00 |
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raeleus
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2a57a9aff2
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Added cue to call #initiative to #encounter text.
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2024-10-12 10:11:20 -07:00 |
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raeleus
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bf60878d05
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Default encounter is easy.
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2024-10-12 10:04:59 -07:00 |
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raeleus
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7d3bfe57ab
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Allow specifying names with #setupenemy.
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2024-10-11 23:54:57 -07:00 |
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raeleus
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18f1017653
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#damage no longer needs a character specified and does not need quotes for the enemy name.
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2024-10-11 21:20:10 -07:00 |
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raeleus
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21abddcf0d
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Fixed buy name saving items as plural.
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2024-10-11 21:02:44 -07:00 |
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raeleus
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a41aaf1688
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Update docs and allow hitmodifier to be a dice roll in #addenemy
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2024-10-11 08:01:15 -07:00 |
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raeleus
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066aa5ba03
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Added hit modifier to enemy attacks.
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2024-10-11 00:08:04 -07:00 |
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raeleus
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d8861836d1
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Fixed incorrect text when clearing spells.
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2024-10-10 22:20:34 -07:00 |
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raeleus
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9cb476e1ed
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Fix crash when using #try without parameters.
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2024-10-10 21:47:03 -07:00 |
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raeleus
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034c839897
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Adjust #turn text to prevent AI from mimicking the turn language.
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2024-10-10 21:09:28 -07:00 |
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raeleus
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135243f56d
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Fixed bug with #initiative
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2024-10-10 21:04:35 -07:00 |
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raeleus
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7037afdb34
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Allow duplicates with #addenemy
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2024-10-10 07:19:15 -07:00 |
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raeleus
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573629c490
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Fixed typo with preset zombie
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2024-10-09 23:21:13 -07:00 |
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raeleus
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31a469c5ae
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Don't allow duplicate names with #setupenemy
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2024-10-09 23:19:26 -07:00 |
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raeleus
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0f2b892393
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Use case insensitive regex for dice rolls. Resolves #48
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2024-10-09 22:34:38 -07:00 |
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raeleus
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c5e8882f8e
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Allow calculated initiative for enemies. Resolves #47
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2024-10-09 22:31:37 -07:00 |
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raeleus
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054ab44527
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Added #setupenemy
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2024-10-09 20:42:22 -07:00 |
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raeleus
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5b6db4339a
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Improved #damage with dice rolls and targeting enemies.
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2024-10-08 09:05:24 -07:00 |
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raeleus
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b1a83fbdca
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Prevent duplicate names when creating enemies.
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2024-10-08 08:36:40 -07:00 |
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raeleus
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a58af71e19
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Added the ability to damage registered enemies with #cast
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2024-10-08 08:27:29 -07:00 |
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raeleus
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9d2381e631
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Added the ability to damage registered enemies with #attack
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2024-10-07 22:53:43 -07:00 |
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