Commit graph

123 commits

Author SHA1 Message Date
raeleus
e13e65a37c Fixed defeated enemies not being removed from combat. Resolves #92 2024-10-26 22:52:31 -07:00
raeleus
457d7439a1 Allow commands like "#take the 2 daggers" 2024-10-26 17:38:07 -07:00
raeleus
f989d68625 Don't show AI output after #addenemy 2024-10-26 17:19:45 -07:00
raeleus
a8d586cf06 Show the result of attack rolls. Resolves #78 2024-10-26 17:18:34 -07:00
raeleus
23ddbf0109 Fixed missing period in #attack. Resolves #79 2024-10-26 16:53:52 -07:00
raeleus
33fdbb5835 Tweaked #heal and #damage to allow targeting characters specified as a parameter 2024-10-26 16:50:27 -07:00
raeleus
be4f84816f Improved #heal to have parameters like #damage. 2024-10-26 16:37:29 -07:00
raeleus
8e82997d1a Added humanoid enemy presets and fixed #setupenemy not allowing players to spawn the newest presets. 2024-10-26 10:25:20 -07:00
raeleus
88cb0ee509 Added boss level difficulty enemies. 2024-10-26 08:49:47 -07:00
raeleus
afb034c108 Update version. 2024-10-20 17:17:47 -07:00
raeleus
489ddad81e Minor adjustment of #drop text. 2024-10-20 17:16:13 -07:00
raeleus
aca1b29969 Fixed being unable to use #damage to target enemies in combat. Thanks coryking! 2024-10-17 19:58:19 -07:00
raeleus
3a25a8697a #xp now has a parameter for party and it displays how much xp you need for the next level. Resolves #68 2024-10-14 07:34:57 -07:00
raeleus
8b199345e9 Update version and README 2024-10-14 06:47:34 -07:00
raeleus
264ced0e08 Added places of interest to #location. Resolves #69 2024-10-14 06:44:15 -07:00
raeleus
ac71bbad3e Fixed spacing in #cast. Resolves #70 2024-10-14 06:32:17 -07:00
raeleus
ed8ec30c86 Minor text tweaks. Resolves #71 2024-10-14 06:30:38 -07:00
raeleus
35f491eece Allow rest without specifying a character. 2024-10-13 14:32:12 -07:00
raeleus
45f251da33 Updated #setupenemy synonyms 2024-10-13 13:50:30 -07:00
raeleus
7c2a27e559 Only show #initiative hint in #encounter if there are enemies in the encounter. 2024-10-13 11:04:11 -07:00
raeleus
e3a19be73c Fix being unable to rest. 2024-10-13 10:58:00 -07:00
raeleus
2d4a6ea262 Added hard list for #encounter 2024-10-13 00:09:30 -07:00
raeleus
b1f2ed4c86 Added medium difficulty for #encounter and #setupenemy 2024-10-12 21:19:33 -07:00
raeleus
e9743ed99e #attack and #cast can target enemies by enemy number 2024-10-12 16:36:40 -07:00
raeleus
5784b2328a Added #setdamage and #setweaponproficiency. Also resolved crash when enemies cast spells and other tweaks. 2024-10-12 15:25:27 -07:00
raeleus
330af759ef Updated flavor text for #rest. Resolves #57 2024-10-12 10:19:55 -07:00
raeleus
2a57a9aff2 Added cue to call #initiative to #encounter text. 2024-10-12 10:11:20 -07:00
raeleus
bf60878d05 Default encounter is easy. 2024-10-12 10:04:59 -07:00
raeleus
7d3bfe57ab Allow specifying names with #setupenemy. 2024-10-11 23:54:57 -07:00
raeleus
18f1017653 #damage no longer needs a character specified and does not need quotes for the enemy name. 2024-10-11 21:20:10 -07:00
raeleus
21abddcf0d Fixed buy name saving items as plural. 2024-10-11 21:02:44 -07:00
raeleus
a41aaf1688 Update docs and allow hitmodifier to be a dice roll in #addenemy 2024-10-11 08:01:15 -07:00
raeleus
066aa5ba03 Added hit modifier to enemy attacks. 2024-10-11 00:08:04 -07:00
raeleus
d8861836d1 Fixed incorrect text when clearing spells. 2024-10-10 22:20:34 -07:00
raeleus
9cb476e1ed Fix crash when using #try without parameters. 2024-10-10 21:47:03 -07:00
raeleus
034c839897 Adjust #turn text to prevent AI from mimicking the turn language. 2024-10-10 21:09:28 -07:00
raeleus
135243f56d Fixed bug with #initiative 2024-10-10 21:04:35 -07:00
raeleus
7037afdb34 Allow duplicates with #addenemy 2024-10-10 07:19:15 -07:00
raeleus
573629c490 Fixed typo with preset zombie 2024-10-09 23:21:13 -07:00
raeleus
31a469c5ae Don't allow duplicate names with #setupenemy 2024-10-09 23:19:26 -07:00
raeleus
0f2b892393 Use case insensitive regex for dice rolls. Resolves #48 2024-10-09 22:34:38 -07:00
raeleus
c5e8882f8e Allow calculated initiative for enemies. Resolves #47 2024-10-09 22:31:37 -07:00
raeleus
054ab44527 Added #setupenemy 2024-10-09 20:42:22 -07:00
raeleus
5b6db4339a Improved #damage with dice rolls and targeting enemies. 2024-10-08 09:05:24 -07:00
raeleus
b1a83fbdca Prevent duplicate names when creating enemies. 2024-10-08 08:36:40 -07:00
raeleus
a58af71e19 Added the ability to damage registered enemies with #cast 2024-10-08 08:27:29 -07:00
raeleus
9d2381e631 Added the ability to damage registered enemies with #attack 2024-10-07 22:53:43 -07:00
raeleus
599c9c0852 Added #turn 2024-10-07 21:39:29 -07:00
raeleus
f855683de8 Added #flee 2024-10-07 06:22:54 -07:00
raeleus
619365344f Added error checking to #initiative. 2024-10-07 05:52:58 -07:00