mirror of
https://github.com/simtactics/mysimulation.git
synced 2025-03-20 16:51:21 +00:00
71 lines
2.4 KiB
C#
71 lines
2.4 KiB
C#
|
namespace FSO.Server.Database.DA.Avatars
|
|||
|
{
|
|||
|
public class DbAvatar
|
|||
|
{
|
|||
|
public uint avatar_id { get; set; }
|
|||
|
public int shard_id { get; set; }
|
|||
|
public uint user_id { get; set; }
|
|||
|
public string name { get; set; }
|
|||
|
public DbAvatarGender gender { get; set; }
|
|||
|
public uint date { get; set; }
|
|||
|
public byte skin_tone { get; set; }
|
|||
|
public ulong head { get; set; }
|
|||
|
public ulong body { get; set; }
|
|||
|
public string description { get; set; }
|
|||
|
public int budget { get; set; }
|
|||
|
public byte privacy_mode { get; set; }
|
|||
|
|
|||
|
//lot persist state beyond this point (very mutable)
|
|||
|
|
|||
|
public byte[] motive_data { get; set; }
|
|||
|
//locks
|
|||
|
|
|||
|
public byte skilllock { get; set; } //number of skill locks we had at last avatar save. this is usually handled by data service.
|
|||
|
public ushort lock_mechanical { get; set; }
|
|||
|
public ushort lock_cooking { get; set; }
|
|||
|
public ushort lock_charisma { get; set; }
|
|||
|
public ushort lock_logic { get; set; }
|
|||
|
public ushort lock_body { get; set; }
|
|||
|
public ushort lock_creativity { get; set; }
|
|||
|
//skills
|
|||
|
public ushort skill_mechanical { get; set; }
|
|||
|
public ushort skill_cooking { get; set; }
|
|||
|
public ushort skill_charisma { get; set; }
|
|||
|
public ushort skill_logic { get; set; }
|
|||
|
public ushort skill_body { get; set; }
|
|||
|
public ushort skill_creativity { get; set; }
|
|||
|
|
|||
|
public ulong body_swimwear { get; set; }
|
|||
|
public ulong body_sleepwear { get; set; }
|
|||
|
public ulong body_current { get; set; }
|
|||
|
|
|||
|
public ushort current_job { get; set; }
|
|||
|
public ushort is_ghost { get; set; }
|
|||
|
public ushort ticker_death { get; set; }
|
|||
|
public ushort ticker_gardener { get; set; }
|
|||
|
public ushort ticker_maid { get; set; }
|
|||
|
public ushort ticker_repairman { get; set; }
|
|||
|
|
|||
|
public byte moderation_level { get; set; }
|
|||
|
public uint? custom_guid { get; set; }
|
|||
|
public uint move_date { get; set; }
|
|||
|
public uint name_date { get; set; }
|
|||
|
public int? mayor_nhood { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
public class DbTransactionResult
|
|||
|
{
|
|||
|
public bool success { get; set; }
|
|||
|
public int source_budget { get; set; }
|
|||
|
public int dest_budget { get; set; }
|
|||
|
public int amount { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
public enum DbAvatarGender
|
|||
|
{
|
|||
|
male,
|
|||
|
female
|
|||
|
}
|
|||
|
}
|