mysimulation/server/FSO.Server.Database/DA/Shards/Shard.cs

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598 B
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namespace FSO.Server.Database.DA.Shards
{
public class Shard
{
public int shard_id;
public string name;
public int rank;
public string map;
public ShardStatus status;
public string internal_host;
public string public_host;
public string version_name;
public string version_number;
public int? update_id; //new update system. set by whichever server is running the shard.
}
public enum ShardStatus
{
Up,
Down,
Busy,
Full,
Closed,
Frontier
}
}