mysimulation/server/FSO.Server.Database/DA/Shards/Shard.cs
Tony Bark 22191ce648 Removed NioTSO client and server
- NioTSO client isn't needed because we're using RayLib
- Added FreeSO's API server to handle most backend operations
2024-05-01 02:55:43 -04:00

26 lines
598 B
C#
Executable file

namespace FSO.Server.Database.DA.Shards
{
public class Shard
{
public int shard_id;
public string name;
public int rank;
public string map;
public ShardStatus status;
public string internal_host;
public string public_host;
public string version_name;
public string version_number;
public int? update_id; //new update system. set by whichever server is running the shard.
}
public enum ShardStatus
{
Up,
Down,
Busy,
Full,
Closed,
Frontier
}
}