mysimulation/server/FSO.Server.Protocol/Electron/Packets/KeepAlive.cs

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using FSO.Common.Serialization;
using Mina.Core.Buffer;
namespace FSO.Server.Protocol.Electron.Packets
{
public class KeepAlive : AbstractElectronPacket
{
public override void Deserialize(IoBuffer input, ISerializationContext context)
{
}
public override ElectronPacketType GetPacketType()
{
return ElectronPacketType.KeepAlive;
}
public override void Serialize(IoBuffer output, ISerializationContext context)
{
}
}
}