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51 lines
1.5 KiB
C#
51 lines
1.5 KiB
C#
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using System;
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using System.Collections.Generic;
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using System.IO;
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namespace FSO.Files.HIT
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{
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public class HSM
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{
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/// <summary>
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/// HSM is a plaintext format that names various HIT constants including subroutine locations.
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/// </summary>
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///
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public Dictionary<string, int> Constants;
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/// <summary>
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/// Creates a new hsm file.
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/// </summary>
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/// <param name="Filedata">The data to create the hsm from.</param>
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public HSM(byte[] Filedata)
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{
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ReadFile(new MemoryStream(Filedata));
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}
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/// <summary>
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/// Creates a new hsm file.
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/// </summary>
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/// <param name="Filedata">The path to the data to create the hsm from.</param>
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public HSM(string Filepath)
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{
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ReadFile(File.Open(Filepath, FileMode.Open, FileAccess.Read, FileShare.Read));
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}
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private void ReadFile(Stream stream)
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{
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var io = new StreamReader(stream);
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Constants = new Dictionary<string, int>();
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while (!io.EndOfStream)
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{
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string line = io.ReadLine();
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string[] Values = line.Split(' ');
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var name = Values[0].ToLowerInvariant();
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if (!Constants.ContainsKey(name)) Constants.Add(name, Convert.ToInt32(Values[1])); //the repeats are just labels for locations (usually called gotit)
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}
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io.Close();
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}
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}
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}
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