mysimulation/server/tso.files/HIT/HSM.cs
Tony Bark 8fec258215 Added FSO.Files for use with the API server
Don't ask me. FreeSO is the prime example of dependency hell.
2024-05-01 04:38:12 -04:00

50 lines
1.5 KiB
C#
Executable file

using System;
using System.Collections.Generic;
using System.IO;
namespace FSO.Files.HIT
{
public class HSM
{
/// <summary>
/// HSM is a plaintext format that names various HIT constants including subroutine locations.
/// </summary>
///
public Dictionary<string, int> Constants;
/// <summary>
/// Creates a new hsm file.
/// </summary>
/// <param name="Filedata">The data to create the hsm from.</param>
public HSM(byte[] Filedata)
{
ReadFile(new MemoryStream(Filedata));
}
/// <summary>
/// Creates a new hsm file.
/// </summary>
/// <param name="Filedata">The path to the data to create the hsm from.</param>
public HSM(string Filepath)
{
ReadFile(File.Open(Filepath, FileMode.Open, FileAccess.Read, FileShare.Read));
}
private void ReadFile(Stream stream)
{
var io = new StreamReader(stream);
Constants = new Dictionary<string, int>();
while (!io.EndOfStream)
{
string line = io.ReadLine();
string[] Values = line.Split(' ');
var name = Values[0].ToLowerInvariant();
if (!Constants.ContainsKey(name)) Constants.Add(name, Convert.ToInt32(Values[1])); //the repeats are just labels for locations (usually called gotit)
}
io.Close();
}
}
}