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14 lines
261 B
C#
14 lines
261 B
C#
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using Microsoft.Xna.Framework.Graphics;
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namespace FSO.Files.Utils
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{
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/// <summary>
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/// A texture used in the game world.
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/// </summary>
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public class WorldTexture
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{
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public Texture2D Pixel;
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public Texture2D ZBuffer;
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}
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}
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