mysimulation/server/tso.files/Utils/WorldTexture.cs
Tony Bark 8fec258215 Added FSO.Files for use with the API server
Don't ask me. FreeSO is the prime example of dependency hell.
2024-05-01 04:38:12 -04:00

13 lines
261 B
C#
Executable file

using Microsoft.Xna.Framework.Graphics;
namespace FSO.Files.Utils
{
/// <summary>
/// A texture used in the game world.
/// </summary>
public class WorldTexture
{
public Texture2D Pixel;
public Texture2D ZBuffer;
}
}