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Added libjpeg-turbo to FileHandler with a working File::ReadImageFile() function. The dependency on SOIL in libvitaboy Renderer has therefore been removed.
Also fixed formatting in recent source files. My next task is implementing IFF chunk reading. I'll also make a tool that can convert the game's behavior.iff file to an HTML page.
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18 changed files with 816 additions and 295 deletions
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@ -3,6 +3,7 @@ project(FileHandler)
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add_subdirectory(libexpat)
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add_subdirectory(libfar)
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add_subdirectory(libjpeg-turbo)
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add_subdirectory(libpng)
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add_subdirectory(utk)
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add_subdirectory(xa)
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@ -14,6 +15,7 @@ set(FILEHANDLER_MINOR 0)
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set(FILEHANDLER_SOURCES
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File.cpp
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Image.cpp
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)
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include_directories(${CMAKE_SOURCE_DIR}/Libraries/FileHandler)
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@ -32,4 +34,4 @@ set_target_properties(FileHandler_shared PROPERTIES
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PREFIX ""
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IMPORT_PREFIX ""
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CLEAN_DIRECT_OUTPUT 1)
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target_link_libraries(FileHandler_shared kernel32)
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target_link_libraries(FileHandler_shared kernel32 jpegturbo_static)
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