mysimulation/server/tso.common/Utils/Cache/ICache.cs
Tony Bark 22191ce648 Removed NioTSO client and server
- NioTSO client isn't needed because we're using RayLib
- Added FreeSO's API server to handle most backend operations
2024-05-01 02:55:43 -04:00

20 lines
527 B
C#
Executable file

using System;
using System.Threading.Tasks;
namespace FSO.Common.Utils.Cache
{
public interface ICache : IDisposable
{
bool ContainsKey(CacheKey key);
void Add(CacheKey key, byte[] bytes);
void Remove(CacheKey key);
Task<T> Get<T>(CacheKey key);
//bool IsReady { get; }
//bool Contains(string type, string key);
//Task<byte[]> GetBytes(string type, string key);
//Task PutBytes(string type, string key, byte[] bytes);
//Task Init();
}
}