mysimulation/Libraries/FileHandler/CMakeLists.txt
thnor 6c85920535 Support for sprites was added to libiff.
Support for SPR# and SPR2 was added to iff2html.

*NOTE: The default exporter used is the PNG one, since web browsers
don't like targa. However, since there is a bug in my PNG exporter, I would
recommend that you use the targa exporter for a precise representation of the
loaded sprite frame(s). Feel free to fix the PNG exporter, btw :)
2012-04-04 00:24:25 -05:00

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CMake

cmake_minimum_required(VERSION 2.6)
project(FileHandler)
add_subdirectory(iff)
add_subdirectory(libexpat)
add_subdirectory(libfar)
add_subdirectory(libjpeg-turbo)
add_subdirectory(libmpg123)
add_subdirectory(libpng)
add_subdirectory(utk)
add_subdirectory(xa)
add_subdirectory(zlib)
set(FILEHANDLER_SERIES 0)
set(FILEHANDLER_MAJOR 0)
set(FILEHANDLER_MINOR 0)
set(FILEHANDLER_SOURCES
File.cpp
Image.cpp
cst/cst.c
iff/stbl.c
iff/bhav.c
iff/sprite.c
iff/chunks.c
iff/iff.c
)
include_directories(${CMAKE_SOURCE_DIR}/Libraries/FileHandler)
include_directories(${CMAKE_SOURCE_DIR}/Libraries/FileHandler/libpng)
add_library(FileHandler_static STATIC ${FILEHANDLER_SOURCES})
set_target_properties(FileHandler_static PROPERTIES
OUTPUT_NAME "FileHandler${FILEHANDLER_SERIES}"
PREFIX ""
CLEAN_DIRECT_OUTPUT 1)
add_library(FileHandler_shared SHARED ${FILEHANDLER_SOURCES})
set_target_properties(FileHandler_shared PROPERTIES
OUTPUT_NAME "FileHandler${FILEHANDLER_SERIES}"
VERSION ${FILEHANDLER_SERIES}${FILEHANDLER_MAJOR}.${FILEHANDLER_MINOR}.0
SOVERSION ${FILEHANDLER_SERIES}${FILEHANDLER_MAJOR}
PREFIX ""
IMPORT_PREFIX ""
CLEAN_DIRECT_OUTPUT 1)
target_link_libraries(FileHandler_shared kernel32 jpegturbo_static zlib_shared libpng_static)