niotso/Client/Audio/Audio.hpp

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/*
Niotso - The New Implementation of The Sims Online
Audio/Audio.hpp
Copyright (c) 2012 Niotso Project <http://niotso.org/>
Author(s): Fatbag <X-Fi6@phppoll.org>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "windows/xaudio2.hpp"
#ifdef PlaySound //defined by the Windows API
#undef PlaySound
#endif
struct PlayableSound_t {
bool Playing;
uint8_t * Data;
IXAudio2SourceVoice* pSourceVoice;
};
namespace Audio {
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int Initialize();
PlayableSound_t * LoadSound(const Sound_t * Sound);
bool PlaySound(PlayableSound_t * Sound);
bool StopSound(PlayableSound_t * Sound);
void DeleteSound(PlayableSound_t * Sound);
void Shutdown();
}